Fishing, Serpents, and ways to kill them

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Krats
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Fishing, Serpents, and ways to kill them

Post by Krats »

Which would be the more Efficient build for killing serpents?

Fishing
Eval Int
Meditation
Magery

-OR-

Fishing
Archery
Tactics
Anatomy
When you play with fire, there is a 50/50 chance something will go wrong, and nine times out of ten it does.
Teph wrote:chum stole a castle, a f**in castle.
Derrick wrote:I hate to see this go unanswered, so I can at least say that I read this, and have no idea myself.

Fingers Malone
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Re: Fishing, Serpents, and ways to kill them

Post by Fingers Malone »

I went the magery route and it seems to work fine with GM Eval and Maqery and Med in the mid 80s. Make sure you get your Int up though. If you go the archery route, you'll need healing.

Duke Jones
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Re: Fishing, Serpents, and ways to kill them

Post by Duke Jones »

I personally went the way of archery. I make my own ammunition and been using GM weps with very little trouble (only the occasional deep sea serpents make me nervous).

And the very little trouble I *DO* have could easily be fixed by increasing my healing and magic resist skills, which I plan on doing (not to mention picking up a decent magic wep).
"When you remove human error, accuracy, and speed, you remove the human element."

Daolin
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Re: Fishing, Serpents, and ways to kill them

Post by Daolin »

Thing is, your archery template also needs the extra 100 for healing that yuh left out. I prefer the Mage template for sure. It is the fastest killer

Krats
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Re: Fishing, Serpents, and ways to kill them

Post by Krats »

Thanks, Magery it is!
When you play with fire, there is a 50/50 chance something will go wrong, and nine times out of ten it does.
Teph wrote:chum stole a castle, a f**in castle.
Derrick wrote:I hate to see this go unanswered, so I can at least say that I read this, and have no idea myself.

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