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last man standing suggestion
Posted: Thu Jul 30, 2009 11:06 pm
by Pacifico
i played my first LMS game tonight and wasnt getting attacked for a good minute or two. Finally 4-5 people attacked me at the same time. I'm not trying to complain about it but it would be more fun for the guy without a group to synch with if all the characters had a generic look and name while the game is in play. Just a suggestion
Re: last man standing suggestion
Posted: Thu Jul 30, 2009 11:49 pm
by Chaos
though i've not been to an LMS event or any for that matter (i'm more a craftsman) but from your comment and others I've seen on forums seems the answer would be ( sorry if something like this is in place and i'm making a pointless statement) a public TS or Vent server (not even staff hosted) however i do think staff would have to be aware so they could maybe give room passwords on the fly to each team ( to keep easy droppers out) even to the point of checking ips in rooms before event..
Re: last man standing suggestion
Posted: Fri Jul 31, 2009 7:17 am
by Hicha
Last Man Standing is usually won by a guild syncing on everyone else, then taking their sweet ass time killing whoever is left, which usually turns into a really long 1v1.
Re: last man standing suggestion
Posted: Sat Aug 01, 2009 1:33 am
by Hemperor
hiicha wrote:Last Man Standing is usually won by a guild syncing on everyone else, then taking their sweet ass time killing whoever is left, which usually turns into a really long 1v1.
see you all at 3am
Re: last man standing suggestion
Posted: Sat Aug 01, 2009 10:29 am
by BlackFoot
nothing you can do no matter what to stop peopel from knwoing who their friends are and are
before hte game get to gether with everyone not in the guild and gank em off the bat
Re: last man standing suggestion
Posted: Sun Aug 02, 2009 4:34 am
by Fwerp
Yeah, all the potential fixes are more effort than fixing the event is worth.