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Vendor Sell...

Posted: Sat May 02, 2009 12:04 am
by YurdltheTurtle
I distinctly remember being able to sell more than 5 items at a time when I was playing T2A. Although I understand the purpose behind this implementation, it's still very limiting and time-consuming when you're selling mass quantities of items. Perhaps you can raise it to a slightly higher number?

Re: Vendor Sell...

Posted: Sat May 02, 2009 12:45 am
by ecetres
Just use your razor sell agent. It takes some of the time and sting out of the 5 limit rule.

Re: Vendor Sell...

Posted: Sun May 03, 2009 8:57 pm
by DoRk
ecetres wrote:Just use your razor sell agent. It takes some of the time and sting out of the 5 limit rule.
That works yes, but still if its era accurate (and i think it is) that one is able to sell more than five items per turn to an npc then it should be implemented.

Re: Vendor Sell...

Posted: Mon May 04, 2009 2:39 am
by tekai
the reason i believe that there is a 5 item limit, is due to bugs and exploiting.

Re: Vendor Sell...

Posted: Mon May 04, 2009 2:45 am
by Silverfoot
tekai wrote:the reason i believe that there is a 5 item limit, is due to bugs and exploiting.
The reason there is a 5 item limit is because it is era accurate. It used to be 50 on here.

Re: Vendor Sell...

Posted: Mon May 04, 2009 11:48 am
by Derrick
It was definately 5 items at a time for the majority of t2a, I'm not sure if it later changed. It's not to punish you, the vendors adjust their prices according to how much they have on hand.

Re: Vendor Sell...

Posted: Mon May 04, 2009 12:35 pm
by Freeza
Derrick wrote:It was definately 5 items at a time for the majority of t2a, I'm not sure if it later changed. It's not to punish you, the vendors adjust their prices according to how much they have on hand.
I remember spending half an hour selling 5k feathers five at a time as a newb.

Re: Vendor Sell...

Posted: Mon May 04, 2009 6:05 pm
by Proselyte
5 at a time is era accurate.