- Stats of Order and Chaos guards reduced to a more realistic level.
- Maximum number of creatures each player may stable is 7 and the claim list is back. We will wait to make any more stable changes until we can implement a comprehensivly accurate system.
- Fix to remove accidental double counting of murders
- Fix to vendor combat, vendors attacked will now fight back.
- Healers may now help new players in trouble.
- Poison immunities for some undead corrected
- Stealing is no longer permitted in event join areas
- Event gate information no longer broadcast in IRC, Open joins will still broadcast there
- Fix for bug in criminal corpse looting in which an item pinched would remain with ghost after looter is guard-whacked
- Major adjustments (increase) to loot tables and magic item properties, especially for high end monsters.
- Poisoning skill is excluded from free-use in all free-use events. Poison potions will be consumed.
- Camp spawn chests should now be easier to target, and open.
- Survival game sign-up queue now available while game is running.
Patch 30 - April 18, 2008
Patch 30 - April 18, 2008
- LargePiece
- UOSA Donor!!
- Posts: 182
- Joined: Sun Apr 13, 2008 5:21 pm
- Location: Vesper
Re: Patch 30 - April 18, 2008
Thanks for adding the no stealing in event areas code Derrick. :)
Re: Patch 30 - April 18, 2008
Np, I did see the page you (must have) sent but It was deleted before I could see who it was from.LargePiece wrote:Thanks for adding the no stealing in event areas code Derrick.