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Guild Recruitment Postponed - Guild Project Shelved

Posted: Tue Mar 21, 2017 11:03 pm
by Taboo
Sorry, but this community is continuing to become too toxic to honestly be considered an enjoyable gaming experience.

I am hereby freezing all plans concerning The New Player & Veteran Alliance (NEW), and would like to thank those who volunteered to help out. If you are a new player in need of assistance, leave me a message and I'll shoot you a quick response then possibly log on at some point.

Thanks,

Re: Guild Recruitment Postponed - Guild Project Shelved

Posted: Wed Mar 22, 2017 8:09 am
by Mens Rea
Hi, don't let friends of your castle exploit GM events by banning people and perhaps the toxic members of the share might cut you some slack.

Re: Guild Recruitment Postponed - Guild Project Shelved

Posted: Wed Mar 22, 2017 1:58 pm
by G.I Joe
AMERICA IS STILL TAKING NEW RECRUITS. PM ME TO BE ALL THAT YOU CAN BE.

Re: Guild Recruitment Postponed - Guild Project Shelved

Posted: Fri Mar 24, 2017 9:39 am
by Grofus
Mens Rea are you still crying about that event from MONTHS ago? You weren't even banned, just removed because you wouldn't quit jacking with people trying to enjoy the event. Give it a rest, nobody cares.

Re: Guild Recruitment Postponed - Guild Project Shelved

Posted: Tue Mar 28, 2017 10:36 am
by Taboo
I don't need the GMs for that. Get a clue.

If I hosted an event, I could post it, promote it, and then fund it all without a single headache from boomland. I've shelled out millions and a ton of gear. Boomland created a handful of trophies and a few fancy red gates and spawners. Also, I'm pretty sure players can find my yew gate properties easily.

...Not that I need the hassle of things like walking players through dungeons and defending them so they can get loot.

Perspective please! :D