THe problem with the demo is that it is Pre-T2A and the changes made to these timers (with the addition of an disarm timer) we are talking about are rather significant.Faust wrote:When you record a video breaking the speed down to 7/100 of a second you can easily see how long the wrestling speed is. The values that were produced WAS in the same area as the RunUO default of 35. I would prefer trusting a demo that utilized the same weapon table that we use here compared to a decade later Stratics source that changed combat damage/speeds radically and substantially after the AOS expansion was released... For all we know is that wrestling speed could have been increased to allow those stupid special moves to happen to be on par with the rest of the weapons.
I think the fact that the wrestling 'weapon' speed being missing speaks volumes. I think the developers knew that there was something there that they couldn't address.
That something? I believe is your faster hally whack.
I think after the bug fix of 2.26.99 they disallowed a wresteling refresh of <2.0 seconds but the 25 stamina refresh was on the order of about 2.4 to 2.5 seconds and that would allow for your fast hally whack. That would have to be only possible with a speed of 50.