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Clothing Durability Question?

Posted: Wed Jul 20, 2016 3:26 am
by sircharlestha3rd
Ok, I know this is probably a dumb question but I was wondering if when clothing is cut up, does it still have damage on it?
For example, I wear a 1175 robe from cranky Christmas scrooges, beat it up a lil bit, then cut it into cloth and combine it into a pile of the same cloth.
What becomes of its durability then? Is the entire stack tainted when I craft a new piece of clothing?

Re: Clothing Durability Question?

Posted: Wed Jul 20, 2016 8:28 am
by dazedman
You get to enjoy a new durability. Think of it the same way as smelting weapons down and making new weapons with the ingots.

Re: Clothing Durability Question?

Posted: Wed Jul 20, 2016 11:03 am
by sircharlestha3rd
Ok so this is in a sense, a way to repair cloth and never have it break? Nice to know.

Re: Clothing Durability Question?

Posted: Wed Jul 20, 2016 1:43 pm
by Capitalist
the more damaged an article becomes, the less cloth it will produce. ie perfect health robe takes 16 to make, but produces 8 cloth at full health. hit once? prolly 7... etc

Re: Clothing Durability Question?

Posted: Thu Jul 21, 2016 6:50 am
by Taboo
For the record, a robe doesn't ever actually need to take any damage. It's one of the peices of clothing that is protectable. I toyed with the idea of throwing a 1150 ice robe on a dexie or running with it on a mage, and paying attention to durability on items shielding it. Also, 1175 is awesome cloth. Totally underrated.

Re: Clothing Durability Question?

Posted: Sun Jul 24, 2016 9:11 pm
by dazedman
Capitalist wrote:the more damaged an article becomes, the less cloth it will produce. ie perfect health robe takes 16 to make, but produces 8 cloth at full health. hit once? prolly 7... etc
Very good point on this. I completely forgot about it returning less cloth when damaged. I very rarely cut up old cloths.