Secret Agent.
Secret Agent is a game that is tailored toward sneaky rogues and mischievous gameplay.
Please leave all newbie weapons, reagents, bandages, and tools at home (or your bank). Newbie or blessed clothing and spellbooks are allowed.
How to Play Secret Agent
You begin Secret Agent as a freshly revived player with full hit points. You’re trapped in a house with many other enemy Agents.
The game begins as soon as you’re alive and ends when only one Agent is left. You can use any means necessary to kill each other (with the exception of any newbie items you may have smuggled in). This includes activating traps and spawns, using weapons found in the home, using your fists, using potions, using wand effects, and using tinker traps.
The House
The house is filled with containers, levers, and switches hidden in plain sight (try double-clicking ANYTHING, you never know what might be a switch!). Supplies will spawn in containers (chests and bookshelves) as well as on the floor or on tables.
You will find various supplies while in the house. You do not need to be in the thieves guild to play Secret Agent, but it does you give an edge.
PRO TIP: It is a great idea to steal or pick up any and all items you can. Each tile or container has a limit on how many items it can hold. If it has items you don’t want in it, you need to take those before a new item can spawn.
The Supplies
Supplies will spawn on the ground and in containers. Weapons that spawn use your character’s hiding skill when checking your hit rate, instead of their normal skill check.
- Lockpicks
- Clothing
- Cloth
- Scissors
- Potions
- Reagents (you can cast Spell Circles 1, 2, 3, or 4 in the house)
- Arrows
- Tinker Tools
- Ingots
- Armor
- Wands (debuff, heal, damage spells, ID)
- A dagger (functions as expected)
- A shortsighted bow (max range 4, requires arrows)
- A blowgun (looks like a black staff, max range 4, does not require arrows, it is slow)
The Trickery
You will find switches and levers in the home. There are obvious switches and levers, and some are hidden in plain sight. There are between 7 and 12 levers in the house. Pulling these levers will have a variety of effects…
You might poison everyone in the house.
You might reveal all the hidden players.
You might activate/spawn a series of traps.
You might even spawn an army of ogres.
These levers are shuffled every few games to keep it fresh, so be careful when pulling those levers, it might cost you your own life.
Strategy for Playing Secret Agent
There are endless ways to approach this game. The following skills are all valid and valuable in this game.
- Blacksmithing, create yourself a weapon or armor with ingots you find.
- Detect Hidden, detect Agents and traps.
- Healing, if you find scissors and cloth, you can make bandages.
- Hiding, for hiding and using weapons.
- Item Identification, for identifying magical wands you find.
- Lockpicking, to pick (some) chests. 80 skill required.
- Magery, to use a few of the reagents found in the house to cast 1st, 2nd, 3rd, or 4th circle spells.
- Magic Resist, to prevent wand damage from hurting you as much.
- Remove Trap, remove traps placed by any tinkering Agents.
- Snooping, to rob your enemies easier.
- Stealing, for stealing items.
- Stealth, get around other Agents easier.
- Tactics, to make those punches hurt!
- Tinkering, set traps.
- Tracking, find players who may be hidden
- Wrestling, if you have no weapon, wrestling is your next best defense or offense.
The Prize
The last Agent alive takes home a 2-silver trophy.