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New Razor

Posted: Tue Feb 03, 2015 11:55 am
by Roser
Razor has been acquired by UOG, they have released an new version with many fixes here.

Check the update notes on the page I linked.

Re: New Razor

Posted: Tue Feb 03, 2015 1:29 pm
by WarmApplepie
Do u have to save ur files? Or just update

Re: New Razor

Posted: Tue Feb 03, 2015 1:48 pm
by Roser
When uninstalling your current version of razor you will be given the option to save Macros and Profiles, do that then install the new version. You should see no difference at all.

If you do notice a difference in your profiles/macro's then simply copy/paste your Macro folder, Profile folder and counters file from your C directory then paste it into the roaming directory that razor creates when installed. I had to do this because of recent changes I made to my profiles/macros. The new version did not notice my changes but they were saved and up to date in the C directory, just not the roaming folder.

Re: New Razor

Posted: Tue Feb 03, 2015 2:06 pm
by Treysta
Oh wow, this is pretty cool.

Re: New Razor

Posted: Tue Feb 03, 2015 3:10 pm
by Bixby Legbone
Can anyone give me a briefer on what benefits the updated version has?

Re: New Razor

Posted: Tue Feb 03, 2015 3:16 pm
by Fagabeefe
Bixby Legbone wrote:Can anyone give me a briefer on what benefits the updated version has?
These are a big plus IMO:
Fixed scavenger overloading the drag drop queue.
Auto-stack resources at feet will now drop resources next to the character.
Fixed movement in macros.

I liked this function:
Fixed a drag drop bug that caused items to disappear.

Re: New Razor

Posted: Tue Feb 03, 2015 3:18 pm
by Roser
Faster start up and fixed bugs.

Most notably you can record and play movements without bugging your client. Also they added a "-info" function that give you informaton on whatever target you pick (ID, Hue, location, etc)

Yup what Fagabeefe said.

Re: New Razor

Posted: Tue Feb 03, 2015 3:29 pm
by Bixby Legbone
Those benefits all sound awesome. Thanks!

Re: New Razor

Posted: Tue Feb 03, 2015 6:19 pm
by Drunk'n Disorder
lol wut?

"- Auto open doors no longer closes sliding doors."

There were sliding doors in UO? lol....

Re: New Razor

Posted: Tue Feb 03, 2015 7:08 pm
by Kasper_Valentine
There were sliding doors in UO? lol....
Tokuno...

/shiver

I still remember the interview with Binky the developer. The entire premise of Samurai Empire was "ninjas are cool".

Truly, a very dark day.

Re: New Razor

Posted: Wed Feb 04, 2015 1:52 am
by Treysta
Kasper_Valentine wrote:
There were sliding doors in UO? lol....
Tokuno...

/shiver

I still remember the interview with Binky the developer. The entire premise of Samurai Empire was "ninjas are cool".

Truly, a very dark day.
See: Mists of Pandaria.

Never a good idea.

Re: New Razor

Posted: Wed Feb 11, 2015 3:49 pm
by Roser
I gotta say, the "light levels" button now works without restarting your client and its awesome.... Try disabling the light hack on razor, disable darkest nights in the uo client, and magic! u have a pretty client! No need for In Lor, as u can see enough in the dark!

Re: New Razor

Posted: Wed Feb 11, 2015 4:10 pm
by Downs
I find Rose looks better in the darkest dark

Re: New Razor

Posted: Thu Feb 19, 2015 12:07 pm
by Myrnae
Symantec Endpoint Protection is saying it doesn't like this file and quarantined it.

Re: New Razor

Posted: Thu Feb 19, 2015 2:33 pm
by Malaikat
Edit the exclusions to include razor?