Skill-gain
Posted: Sun Apr 05, 2009 10:35 pm
Hello.
If this was or is already discussed - my bad tho i didnt find anything about it thru the search function.
While macroing skills i encountered quite strange amounts of "skill ups": On very rare occasions the skill went up by 1.3 to 3.0 points.
First i thought this might happend because a stat also went up and thus raised the skill in the non-Real view.
But when i started to keep an eye on this i saw the skill going up first by a normal 0.1 tick and then again by over 1.0 points - with no stat changing in that time period.
Now that iam thinking about it i dont remember any skills raising by more than 0.1 on a tick back in the days even when the skill was below 30.0. But my memory might be wrong.
Another thing i noticed is about weapon skills. While i have the slight feeling that they raise too fast in general, iam very sure that it was impossible to gain skill at 90.0+ against monsters like zombies - i just gm'd fencing against a simple skeleton and it just seems very very odd.
DoRk.
If this was or is already discussed - my bad tho i didnt find anything about it thru the search function.
While macroing skills i encountered quite strange amounts of "skill ups": On very rare occasions the skill went up by 1.3 to 3.0 points.
First i thought this might happend because a stat also went up and thus raised the skill in the non-Real view.
But when i started to keep an eye on this i saw the skill going up first by a normal 0.1 tick and then again by over 1.0 points - with no stat changing in that time period.
Now that iam thinking about it i dont remember any skills raising by more than 0.1 on a tick back in the days even when the skill was below 30.0. But my memory might be wrong.
Another thing i noticed is about weapon skills. While i have the slight feeling that they raise too fast in general, iam very sure that it was impossible to gain skill at 90.0+ against monsters like zombies - i just gm'd fencing against a simple skeleton and it just seems very very odd.
DoRk.