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Free IDOC Project [Update 11 June 345AM EST]

Posted: Fri Jun 06, 2014 4:52 am
by TI_Smithy
Instructions on how to find these locations quickly can be found below.

IDOCS
-- NONE --
-----UOAM DATA-----[+]
-----INSTRUCTIONS-----[+]
How to IDOC: viewtopic.php?f=72&t=50766

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Re: IDOCing Map

Posted: Fri Jun 06, 2014 5:01 am
by Capitalist
Pros:

More competition
More PvP

Cons:

More raging newbies
Complete death to the housing market

P.S. I have CY runes to this.

Re: IDOCing Map

Posted: Fri Jun 06, 2014 5:32 am
by Rammar
TI_Smithy wrote:I am thinking about updating the UOAM data once a week and timers when applicable on the contingent that people show up.
Get a world-map pic? Easier to see if these are mine or not =P

Re: IDOCing Map

Posted: Sat Jun 07, 2014 5:47 pm
by TI_Smithy
Rammar wrote:
TI_Smithy wrote:I am thinking about updating the UOAM data once a week and timers when applicable on the contingent that people show up.
Get a world-map pic? Easier to see if these are mine or not =P
Too much of a problem to accomplish that. At the zoom level to see the entire map buildings are hard to see. I would be interested in seeing an online interactive map. An example of this can be found here: http://wiki.game-master.net/map/. The problem is that I need a host and someone to recreate the idea without stealing the original code.