Free IDOC Project [Update 11 June 345AM EST]

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TI_Smithy
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Free IDOC Project [Update 11 June 345AM EST]

Post by TI_Smithy »

Instructions on how to find these locations quickly can be found below.

IDOCS
-- NONE --
-----UOAM DATA-----[+]
-----INSTRUCTIONS-----[+]
How to IDOC: viewtopic.php?f=72&t=50766

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Last edited by TI_Smithy on Wed Jun 11, 2014 3:46 am, edited 30 times in total.

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Capitalist
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Re: IDOCing Map

Post by Capitalist »

Pros:

More competition
More PvP

Cons:

More raging newbies
Complete death to the housing market

P.S. I have CY runes to this.
Denis the Menace wrote:Vega for me you are just exploiting the uosa system with your vanq charged spellreflect recall invis pink boobi pvp trammel style which never existed on osi, so stfu.
Jakob wrote:Regardless of douchebag, fair player or Vega.

Rammar
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Re: IDOCing Map

Post by Rammar »

TI_Smithy wrote:I am thinking about updating the UOAM data once a week and timers when applicable on the contingent that people show up.
Get a world-map pic? Easier to see if these are mine or not =P

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TI_Smithy
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Re: IDOCing Map

Post by TI_Smithy »

Rammar wrote:
TI_Smithy wrote:I am thinking about updating the UOAM data once a week and timers when applicable on the contingent that people show up.
Get a world-map pic? Easier to see if these are mine or not =P
Too much of a problem to accomplish that. At the zoom level to see the entire map buildings are hard to see. I would be interested in seeing an online interactive map. An example of this can be found here: http://wiki.game-master.net/map/. The problem is that I need a host and someone to recreate the idea without stealing the original code.

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