At what point in T2A this server is based on ?
Posted: Thu Apr 10, 2014 6:18 pm
Hi everyone
I played Ultima Online for 6 years and I started to play just before meditation was realeased (1 or 2 week).
First of all I will like to know at way peridod of time this server is based on
I will like to know few thing before I started to play.
- Medition is activated ?
- "hally hit" was active a long period of time in T2A and Origin finally consider it a "bug". IMO it was not, it was just skill. "hally hit" is possible ?
- Do you need poisoning to use poison on a weapon ?
- Do "townies" exist ? Back in t2a in a certain period of time, magic was desiable in town, that way the only way to PvP was to build a Townies, must of the time a 7xGM Fencer with a shield with no magic resist
- Skills leveling is still very tought to build ? I remember macroing Evaluating intelligence for at least 6 months before I GM it
- Anything else I should know that was not in t2a that is activated on the server ?
Thank you very much
Hope to see u soon in game
I played Ultima Online for 6 years and I started to play just before meditation was realeased (1 or 2 week).
First of all I will like to know at way peridod of time this server is based on
I will like to know few thing before I started to play.
- Medition is activated ?
- "hally hit" was active a long period of time in T2A and Origin finally consider it a "bug". IMO it was not, it was just skill. "hally hit" is possible ?
- Do you need poisoning to use poison on a weapon ?
- Do "townies" exist ? Back in t2a in a certain period of time, magic was desiable in town, that way the only way to PvP was to build a Townies, must of the time a 7xGM Fencer with a shield with no magic resist
- Skills leveling is still very tought to build ? I remember macroing Evaluating intelligence for at least 6 months before I GM it
- Anything else I should know that was not in t2a that is activated on the server ?
Thank you very much
Hope to see u soon in game