Bowcraft Razor help
Posted: Tue Mar 17, 2009 10:02 pm
I have a few problems with a bowcraft macro I'm trying to set up. There are just a few concepts in Razor I don't understand and I can't figure this out for the life of me.
The idea is simple. The bowcrafter is standing next to a pile of logs/boards and stacked bags. He picks up 10 logs, creates an x-bow and proceeds to place the created item into one of the bags. When a bag is full he continues to fill the other bags with crossbows.
Now I have 2 problems.
1.) I can't manage to put 10 logs from the ground into my pack. If I record the macro and drag and drop 10 boards into my bag the next time I run the loop it says: Can not find that item (item out of range). If I convert item type into logs it says no item of type board%s. Now the reason I don't want to use a restock agent is that I have multiple thousands of logs at my feet and they wouldn't fit in a container, and having to break them up into piles of 700 each will make it just as tedious.
2.) I set up the organizer agent, but once a bag is full I don't know how to automatically start filling the next bag. I'm not sure, but the only way I think I could set this up is to set a conditional construct to check if each bag is full and then fill the next? This would require a huge macro (since I'm planing to fill up 20-30 bags before I go on and sell them).
I know there's plenty of RAZOR gurus out there and I would really need your help. I need a solid macro for this or I will go nuts moving those xbows manually
. Please save me from THIS logistics nightmare.(stack is 20 heavy x-bows each)

The idea is simple. The bowcrafter is standing next to a pile of logs/boards and stacked bags. He picks up 10 logs, creates an x-bow and proceeds to place the created item into one of the bags. When a bag is full he continues to fill the other bags with crossbows.
Now I have 2 problems.
1.) I can't manage to put 10 logs from the ground into my pack. If I record the macro and drag and drop 10 boards into my bag the next time I run the loop it says: Can not find that item (item out of range). If I convert item type into logs it says no item of type board%s. Now the reason I don't want to use a restock agent is that I have multiple thousands of logs at my feet and they wouldn't fit in a container, and having to break them up into piles of 700 each will make it just as tedious.
2.) I set up the organizer agent, but once a bag is full I don't know how to automatically start filling the next bag. I'm not sure, but the only way I think I could set this up is to set a conditional construct to check if each bag is full and then fill the next? This would require a huge macro (since I'm planing to fill up 20-30 bags before I go on and sell them).
I know there's plenty of RAZOR gurus out there and I would really need your help. I need a solid macro for this or I will go nuts moving those xbows manually

