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Brit Sewers considered T2A?

Posted: Sat Nov 02, 2013 4:21 pm
by archaicsubrosa77
I was going over this list and was wondering if this was ever talked about, or polymorphing into Monsters after eating Mushrooms. :?

http://wiki.uosecondage.com/Era_Accuracy

Re: Brit Sewers considered T2A?

Posted: Sat Nov 02, 2013 11:34 pm
by Kaivan
No, the Britain sewers are not considered part of the lost lands.

Re: Brit Sewers considered T2A?

Posted: Sun Nov 03, 2013 12:05 am
by archaicsubrosa77
I know that somewhere sometime probably not this era, that you could learn skills by observation. Was this in mind for pets? Though I heard it affected players. Concerning this era is there anything on pets skill gains? I know it is not observable but is there coding for this? If so is there a list of skills a pet/npc can gain? Is there set maximums?

Re: Brit Sewers considered T2A?

Posted: Sun Nov 03, 2013 12:19 am
by Kaivan
I can't comment on whether skill gains for pets are coded on UOSA, but limited sets of skills could be gained by animals, as well as stats up to the same maximums that players had to contend with. Skill observation was, as far as I know, was limited only to certain skills, and was limited only to players.

Re: Brit Sewers considered T2A?

Posted: Sun Nov 03, 2013 2:06 am
by archaicsubrosa77
Thank you sir. If I were the developers using that system I would have done the observation skill gains for pets only personally. It would be nice to have tracking or detect outside of the usual combat skills, meditation etc. on a pet.

Re: Brit Sewers considered T2A?

Posted: Sat Nov 09, 2013 8:44 pm
by Imric
archaicsubrosa77 wrote:I know that somewhere sometime probably not this era, that you could learn skills by observation. Was this in mind for pets? Though I heard it affected players. Concerning this era is there anything on pets skill gains? I know it is not observable but is there coding for this? If so is there a list of skills a pet/npc can gain? Is there set maximums?
Learning skills by observation was a feature at the beginning of UO but was dropped very quickly cause it was a pain in the ass to lose your hard earned gm magery just by walking through britain.

Skill locks didnt exist and the system that the most used skills should drop at last never worked. Marking the skills by using all of the needed ones immediately after login didnt help.

A walk through britain gave u hiding, herding, musicianship, and so on. And according to Murphy the most needed skills dropped