Salvaging a less than usefull Build
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Salvaging a less than usefull Build
Due to recent patches to the shard, and my plans to build the standard hybrid for PvP, I no longer have a use for my old dexxer. I ask for suggestions on possibly transposing this character in a way that might prove either time or cost effective.
Here are the dexxers current skills:
GM Tactics
GM Anatomy
GM Hiding
GM Mace Fighting
GM Archery
80 Healing
60 Resist Spells
Here are the dexxers current skills:
GM Tactics
GM Anatomy
GM Hiding
GM Mace Fighting
GM Archery
80 Healing
60 Resist Spells
<ChoppaX> i shit my pants again last night
The #1 AFK on T2A
The #1 AFK on T2A
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Re: Salvaging a less than usefull Build
magery in place of archery
wrestling OR meditation in place of hiding, depending on if you want to wear armor.
wrestling is more solid IMO, just stock well.
wrestling OR meditation in place of hiding, depending on if you want to wear armor.
wrestling is more solid IMO, just stock well.
Re: Salvaging a less than usefull Build
take wrestling if you will have low int.
if you want med, make sure you have enough int to really take advantage of different med rates
if you want med, make sure you have enough int to really take advantage of different med rates
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Re: Salvaging a less than usefull Build
Drop archery for meditation. Drop hiding for Magery. GM your healing & resist while GMing magery.Featheon wrote: GM Tactics
GM Anatomy
GM Hiding
GM Mace Fighting
GM Archery
80 Healing
60 Resist Spells
Medwarrior Macer = very good. Go with 100 strength, 85-90 dex, 35-40 intelligence + carry a magical wizard cap
Lake Superior 1997-2002, UOSA 2008-Present
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: Salvaging a less than usefull Build
I agree with Roadkill...it is however not the most cost effective route to go if that's a deciding factor...GM magery/resist takes some money unfortunately. It is your best choice for straight up PvP though.
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Re: Salvaging a less than usefull Build
Magery can be a little pricy to GM, resist however is a joke. It'll cost you about 25-30k if you do it right (and by right, I mean come to my resist sessions)
Lake Superior 1997-2002, UOSA 2008-Present
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: Salvaging a less than usefull Build
From what point would it cost 25-30k? Im at 95 right now.RoadKill wrote:Magery can be a little pricy to GM, resist however is a joke. It'll cost you about 25-30k if you do it right (and by right, I mean come to my resist sessions)
[15:52] <Rocks> in sheer poundage Neil Diamond has made more woman horny than KISS/David Lee Roth/The Beatles and The Rolling Stones
Re: Salvaging a less than usefull Build
From 0 to 100 skill.Shea wrote:From what point would it cost 25-30k? Im at 95 right now.RoadKill wrote:Magery can be a little pricy to GM, resist however is a joke. It'll cost you about 25-30k if you do it right (and by right, I mean come to my resist sessions)
Lake Superior 1997-2002, UOSA 2008-Present
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: Salvaging a less than usefull Build
imo.. if u already have a med warrior then why change this dexers temp...
townies are always fun to get on, and in packs they are sick - if u cant afford to gm his magery from 0 then just keep the townie template...
ie:
macing
archery
tactics
anatomy
healing
resist
detect hidden
or you can drop one of your melee skills and keep hiding, but imo a townie isnt a townie until they have detect hidden for the scrubs that are scared.
i think the perfect townie is
fencing OR archery
tactics
anatomy
healing
resist
detect hidden
hiding
townies are always fun to get on, and in packs they are sick - if u cant afford to gm his magery from 0 then just keep the townie template...
ie:
macing
archery
tactics
anatomy
healing
resist
detect hidden
or you can drop one of your melee skills and keep hiding, but imo a townie isnt a townie until they have detect hidden for the scrubs that are scared.
i think the perfect townie is
fencing OR archery
tactics
anatomy
healing
resist
detect hidden
hiding
Re: Salvaging a less than usefull Build
I was using archery in conjunction with macing to get 2 instahits--although I could be using this term incorrectly.
<ChoppaX> i shit my pants again last night
The #1 AFK on T2A
The #1 AFK on T2A
kill drizitz wrote:feathon seems to be the winner.