DEXXER, a dubt...

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pasku1
Posts: 38
Joined: Thu Apr 04, 2013 4:41 pm

DEXXER, a dubt...

Post by pasku1 »

hi, going to dexxer
100 Anat
100 Healing
100 Tat
100 Fenc
....now dubts...

i thought about
100 hiding (always useful)
90 Res Spell
70 Magery (4 circle and 5 circle using scrolls)
30 Tracking (i like pvp so i can find pks)

100 str
90 dex
35 magery (2 greater heal and 1 magic reflect, or buffs)

any suggest????
what do u think about hiding???
and no poisoning???
is 100 magery better than 70 (with only 35 int)??

thx guys

Drogan
Posts: 180
Joined: Thu Jan 31, 2013 6:05 pm

Re: DEXXER, a dubt...

Post by Drogan »

you definitely want 100 resist spells, especially on a dexxer... you might want to do 80 magery, 80 hiding and 40 tracking (you get extra tracking points from having high dex)

UsualSuspect
Posts: 415
Joined: Sat Feb 18, 2012 10:24 pm

Re: DEXXER, a dubt...

Post by UsualSuspect »

gm resist. sick armor, sick weapon, lots of potions.

pasku1
Posts: 38
Joined: Thu Apr 04, 2013 4:41 pm

Re: DEXXER, a dubt...

Post by pasku1 »

int?
35?

Drogan
Posts: 180
Joined: Thu Jan 31, 2013 6:05 pm

Re: DEXXER, a dubt...

Post by Drogan »

umm.. as far as stats. you might wanna try 100 str 80 dex and 45 int.. you can do more with your magery with that, and once you are out of mana, you have to wait FOREVER to get it back... lol

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