silly suggestion that might help promote shard population

Topics related to Second Age
KzHen
Posts: 13
Joined: Sat Mar 16, 2013 2:21 am

silly suggestion that might help promote shard population

Post by KzHen »

Hi everyone, I have been to this shard for one month and is having fun so far.

I really appreciate the passions of the staffs here, without you guys the real Ultima Online can no longer exist on this planet. Thank you for saving a place for me to play.

Before this I were playing at a equally or more populated free shard (I prefer not to reveal) for 4 years, and I hope that experience can provide some constructive insights.

Being a player from Hong Kong, I notice one difference here. The shard I played before were populated with Asian players, Hong Kong, Japan, Korea. Effectively, that make the shard constantly populated around the clock, which is a very good thing for a shard. And that remind me of Sonoma and Napa Vally. You know, the Japanese and Korean love this game.

But I see very few, if any Asian player here. I suspect this may be contributed to the fact that UOSA do not support Multi-language input. I tried to type Chinese and it all turn into questions marks in game. I am not sure whether this is client setting or server setting. But either way, I think adding Multi-language input to the downloaded clients or the game server is relatively easy (I hope?) and can be very rewarding, if, this make the shard more welcoming for Asian players.

Rammar
UOSA Donor!!
UOSA Donor!!
Posts: 1513
Joined: Thu Jan 07, 2010 4:36 pm

Re: silly suggestion that might help promote shard populatio

Post by Rammar »

I believe unicode was actually patched out so that we would have the era-accurate ascii text. Which also looks vastly better.

User avatar
inkognito
UOSA Donor!!
UOSA Donor!!
Posts: 1907
Joined: Tue Oct 27, 2009 7:10 am

Re: silly suggestion that might help promote shard populatio

Post by inkognito »

Reveal your previous shard to me via pm? :)
Image
Li Meiyang wrote:Banned for"trashtalking for no reason"
Inkognito was flamebaiting me with all the "no" stuff.WTF is that?
Inkognito●GM Provocation

Freight Elevator
Posts: 888
Joined: Fri Oct 05, 2012 4:28 pm

Re: silly suggestion that might help promote shard populatio

Post by Freight Elevator »

Rammar wrote:I believe unicode was actually patched out so that we would have the era-accurate ascii text. Which also looks vastly better.
More players or good looking letters. Obviously go with pretty letters.
Lambo wrote: And seriously what kinda pvper ever has a character with parry they take out into the field...... really

User avatar
Lambo
UOSA Donor!!
UOSA Donor!!
Posts: 745
Joined: Mon Jan 10, 2011 5:28 am

Re: silly suggestion that might help promote shard populatio

Post by Lambo »

Groovy Baby is Korean ,

He always say ME KOREAN PING 350
Buying Charged Hallys/Bards
Buying +20 Power and above Hallys
Buying Reflect Items 30 Charges and above

KzHen
Posts: 13
Joined: Sat Mar 16, 2013 2:21 am

Re: silly suggestion that might help promote shard populatio

Post by KzHen »

Personally I have no problem with English-only-input, I always prefer to have English version of interfaces when the option is available.

But for those Asian/Russian players who are not fluent in English, not being about to talk in their languages can be a major turn off, and that can be why they are not bringing their friends.

other than the regions I mentioned in previous post, there are potential Chinese, Taiwanese and Russian player bases too.

But I can imagine every IDOC being dominated by the Chinese/Taiwanese if they come. Just like real life, the real estate price double whenever Chinese inhabit an area.

Anyway, I am not asking for anything to be done. I am very happy with what the staffs did to preserve this gaming environment. Either they take this suggestion or they think it is not cost-benefit to implement (not everyone like to play with Asians), I am happy with the shard.

User avatar
Abyz
UOSA Donor!!
UOSA Donor!!
Posts: 2310
Joined: Mon Nov 10, 2008 4:54 pm

Re: silly suggestion that might help promote shard populatio

Post by Abyz »

I would love to see a large influx of foreigners.
hoaxbusterscall.blogspot.com

User avatar
WiseOne
Posts: 1806
Joined: Tue Feb 08, 2011 4:16 am
Location: Behind Yew

Re: silly suggestion that might help promote shard populatio

Post by WiseOne »

KzHen wrote: the real estate price double whenever Chinese inhabit an area.
So that's why Canadian real estate is growing steadily for the past 20 years....

Joking aside, Kzhen brings up a very good point. We could all benefit from an influx of new players from around the globe. Perhaps more volunteering effort is needed to help spread the word about UOSA in part of the world where we can attract more players.
♥ Baaaaaaaaaaam ♠

KzHen
Posts: 13
Joined: Sat Mar 16, 2013 2:21 am

Re: silly suggestion that might help promote shard populatio

Post by KzHen »

WiseOne wrote:
KzHen wrote: the real estate price double whenever Chinese inhabit an area.
So that's why Canadian real estate is growing steadily for the past 20 years....

Joking aside, Kzhen brings up a very good point. We could all benefit from an influx of new players from around the globe. Perhaps more volunteering effort is needed to help spread the word about UOSA in part of the world where we can attract more players.
a condominium as big as Large Brick House in real life costs 1 mil USD in Hong Kong. I am living with my parents till I can trade rares irl.

Light Shade
UOSA Subscriber!
UOSA Subscriber!
Posts: 2567
Joined: Sat Oct 23, 2010 12:42 pm
Location: Trammel

Re: silly suggestion that might help promote shard populatio

Post by Light Shade »

Code it up.
Image
[20:08] <@Kaivan> We have a ridable Maahes in Green Acres.
[10:00] <TheBreadman> leeds did a takeover on secondage
[10:00] <@Derrick> hax


Tom: Get bad bro

User avatar
Francois424
UOSA Subscriber!
UOSA Subscriber!
Posts: 172
Joined: Tue Apr 02, 2013 8:49 pm

Re: silly suggestion that might help promote shard populatio

Post by Francois424 »

I'm all for new player, but perhaps we should limit to 1 house per account if we do this.
The last thing I want is to be forever a prisonner of my small house and be forced to caugh-up 1+million for a patio house (imagine a tower or bigger, urrgh!).

There's already a problem with housing on this shard in my book, we should be carefull not to worsen the problem.

Cheers !

User avatar
WiseOne
Posts: 1806
Joined: Tue Feb 08, 2011 4:16 am
Location: Behind Yew

Re: silly suggestion that might help promote shard populatio

Post by WiseOne »

Houses are definitely over-inflated in cost. I think a correction will happen soon.
♥ Baaaaaaaaaaam ♠

Ragancy
UOSA Donor!!
UOSA Donor!!
Posts: 1404
Joined: Tue Dec 21, 2010 6:17 pm

Re: silly suggestion that might help promote shard populatio

Post by Ragancy »

Sounds like a good idea.

I'd take ugly text for multi-language support any day.

Derrick, what do you think??

User avatar
orevamp
Posts: 1387
Joined: Wed Feb 02, 2011 1:33 am

Re: silly suggestion that might help promote shard populatio

Post by orevamp »

I highly doubt a correction is coming, unless they decide to reverse the sensitivity housing placement patch. Housing prices have increased because vets have left. Their castles, keeps, and towers drop and can't be replaced. Get your bank rolls up! stop living on shard handouts and go farm or battle idocs.

User avatar
Capitalist
Posts: 11567
Joined: Wed Jun 30, 2010 12:39 pm

Re: silly suggestion that might help promote shard populatio

Post by Capitalist »

Lambo wrote:Groovy Baby is Korean ,

He always say ME KOREAN PING 350
He speaks perfect English to me when I'm killing him at idocs.

There is a population of 40 Japanese players on this server as well. Four of them live in the castle in front of mine.
Denis the Menace wrote:Vega for me you are just exploiting the uosa system with your vanq charged spellreflect recall invis pink boobi pvp trammel style which never existed on osi, so stfu.
Jakob wrote:Regardless of douchebag, fair player or Vega.

Post Reply