All in one...
Posted: Sat Mar 15, 2008 4:53 am
Here's what I use to help me with my skills.
Alchemy
0-25 Alchemist NPC
25-35 Lesser Explosion
35-45 Agility
45-55 Total Refresh
55-65 Greater Agility
65-75 Greater Strength
75-85 Greater Heal or Greater Posion
85-98.1 Greater Cure or Greater Explosion
98.1-100 Deadly Posion
Animal Taming
30 Timberwolves, Hinds, Brown Bears
50 Grey Wolves
65 Great Harts, Grizzly Bears, White Wolves
80 Giant Toads (west of the Terrathen Keep)
85 Imps (desert in T2A)
90 Predator Hellcats
95 Dragons, White Wyrms, Nightmares
Blacksmith
50-80 Katanas
80-90 Platemail Gorgets
90-97 Platemail Leggings
97-GM Platemail Chests
Bowcrafting / Fletching
0-20 Buy from bowyer NPC
20-30 Make Arrows
30-70 Make Bows
70-90 Make Crossbows
90-100 Make Heavy Crossbows
Carpentry
0-30 Buy from Carpenter NPC
30-40 Medium Crates
50-55 Large Crate
55-73.6 Wooden Shield
73.6-78.9 Quarter Staff
78.9-100 Gnarled Staff
Cartography
20-52 Local Maps
52-65 City Maps
65-67 Sea Charts
67-99.5 World Maps
99.5-100 Level 2-4 Tattered Treasure Maps
Fishing
0-65 - On land you will fish up Footwear, Magic Fish, and Normal Fish.
65+ - You can reel in "Big Fish" which can be used to make Trophys via Taxidermi Kits.
80+ - Sea Serpents (No SoS Message), Special Fishing Nets.
90+ - Treasure Maps 100 - Messages in a Bottle (aka MIB) / Waterstained SoS Message
You can get to 100% fishing on land, but deep sea fishing gives much faster skillgains.
Monsters will never spawn by fishing from land.
Inscription
0-45 Just buy two books from a scribe vendor and use the inscription skill to make copies of the books.
45-50 Recall scrolls
50-85 Energy Bolt scrolls
85-90 Flame Strike Scrolls
90-100 Resurrection Scrolls
Lockpicking
From 0-95 lockpick GM locked boxes, but from 95 on you can only gain in lockpicking by using lockpicks on dungeon spawned chests.
Magery
Method 1
0-30 fireball
30-65 lighting
65-85 energy bolt
85-GM Flamestrike
__________________________
Method 2 (This method gains no resist skill)
0-30 Buy from a Mage NPC
30-50 Any fourth level spell
50-86 Cast Invisibility
86-GM Cast Earthquake
Poisoning
0-30: Train from npc (thief guildmaster)
30-45: Lesser poison
45-65: Poison
65-100: Greater poison
90-100: Deadly poison
Tinkering
0-30 Buy from Tinker
30-40 Froe
40-45 Sledge Hammer
45-94 Lockpick
94-100 Heating Stands
Tailoring
0-30 Buy from a NPC Tailor
30-50 Make Facny Shirts
50-71.1 Make Robes
71.1-99.6 Make Oil Cloths
99.6-GM Make Leather Gorgets
Alchemy
0-25 Alchemist NPC
25-35 Lesser Explosion
35-45 Agility
45-55 Total Refresh
55-65 Greater Agility
65-75 Greater Strength
75-85 Greater Heal or Greater Posion
85-98.1 Greater Cure or Greater Explosion
98.1-100 Deadly Posion
Animal Taming
30 Timberwolves, Hinds, Brown Bears
50 Grey Wolves
65 Great Harts, Grizzly Bears, White Wolves
80 Giant Toads (west of the Terrathen Keep)
85 Imps (desert in T2A)
90 Predator Hellcats
95 Dragons, White Wyrms, Nightmares
Blacksmith
50-80 Katanas
80-90 Platemail Gorgets
90-97 Platemail Leggings
97-GM Platemail Chests
Bowcrafting / Fletching
0-20 Buy from bowyer NPC
20-30 Make Arrows
30-70 Make Bows
70-90 Make Crossbows
90-100 Make Heavy Crossbows
Carpentry
0-30 Buy from Carpenter NPC
30-40 Medium Crates
50-55 Large Crate
55-73.6 Wooden Shield
73.6-78.9 Quarter Staff
78.9-100 Gnarled Staff
Cartography
20-52 Local Maps
52-65 City Maps
65-67 Sea Charts
67-99.5 World Maps
99.5-100 Level 2-4 Tattered Treasure Maps
Fishing
0-65 - On land you will fish up Footwear, Magic Fish, and Normal Fish.
65+ - You can reel in "Big Fish" which can be used to make Trophys via Taxidermi Kits.
80+ - Sea Serpents (No SoS Message), Special Fishing Nets.
90+ - Treasure Maps 100 - Messages in a Bottle (aka MIB) / Waterstained SoS Message
You can get to 100% fishing on land, but deep sea fishing gives much faster skillgains.
Monsters will never spawn by fishing from land.
Inscription
0-45 Just buy two books from a scribe vendor and use the inscription skill to make copies of the books.
45-50 Recall scrolls
50-85 Energy Bolt scrolls
85-90 Flame Strike Scrolls
90-100 Resurrection Scrolls
Lockpicking
From 0-95 lockpick GM locked boxes, but from 95 on you can only gain in lockpicking by using lockpicks on dungeon spawned chests.
Magery
Method 1
0-30 fireball
30-65 lighting
65-85 energy bolt
85-GM Flamestrike
__________________________
Method 2 (This method gains no resist skill)
0-30 Buy from a Mage NPC
30-50 Any fourth level spell
50-86 Cast Invisibility
86-GM Cast Earthquake
Poisoning
0-30: Train from npc (thief guildmaster)
30-45: Lesser poison
45-65: Poison
65-100: Greater poison
90-100: Deadly poison
Tinkering
0-30 Buy from Tinker
30-40 Froe
40-45 Sledge Hammer
45-94 Lockpick
94-100 Heating Stands
Tailoring
0-30 Buy from a NPC Tailor
30-50 Make Facny Shirts
50-71.1 Make Robes
71.1-99.6 Make Oil Cloths
99.6-GM Make Leather Gorgets