Fishing - Difficulty and MIB Loot
Posted: Mon Jan 19, 2009 12:22 am
After spending 30 days on fishing (Two Characters). There are a few things I have noticed.
Pulling up a sea serpant unhides you.
gming fishing takes about 3-4 days.
Normal Sea Serpants pull up a level 1 treasure map once out of every 2-3 serps.
Deep Sea Serpants pull up a MIB once every 1.5 Serps.
At GM fishing you pull up a Serpant about 33% of the time (Depending where you are)
At GM fishing you pull up a Deep Sea Serpant about 5% of the time (Depending where you are)
At GM Fishing, while fishing non stop and moving. You pull up 3-4 Normal Serps and 1 Deep Sea Serp per hour on average.
MIB Loot consists of 1-3k of gold.
MIB Loot consists of about 50-100 regs on average per chest.
MIB Loot consists of about 4-5 Magic weapons on average per chest.
MIB Loot consists of about 10-20 mixed wands, magic armor, jewelry and sorted junk on average per chest.
If all items sold to vendors, including hard gold looted from chests, you get a return of 4-6k on average.
You have about 90% chance of getting Ruin Weapons in MIB Chests.
You have about 60% chance of getting Might Weapons in MIB Chests.
You have about 20% chance of getting Force Weapons in MIB Chests.
You have about 5% chance of getting Power Weapons in MIB Chests.
You have about 1% chance of getting Vanq Weapons in MIB Chests.
Including time spent on gathering resources, buying resources, traveling to MIB locations, and selling items, you will earn yourself about 7-10k per hour on fishing.
This data comes from 30 days of fishing with a single fisherman.
100 Fishing
100 Hiding
100 Item ID
100 Magery
I bring this all up, because when I first started playing OSI UO in early 98 - 2001. Fishing was my method of money as it's something i've enjoyed for quite some time now. I could make 20-50k per hour on OSI and it was alot easier than it is here. One thing I don't remember, is if you were capable of staying hidden or not when you pulled up a serp.
With all the time it takes to do this here, I can make 20k an hour easily killing liches, fire elementals, efreets, daemons, or pretty much anything that spawns quickly with 300-600 gp loot. I don't even generally have to do anything other than buy a few bandaids here and there.
This pretty much makes fishing useless.. and while I still enjoy it every now and then, it kind of sucks to have a skill that takes so much attention and time, only to have much easier methods for making money in the game.
Hope this either gets a response and answers some questions, or sparks a possible fix to the problem.
Pulling up a sea serpant unhides you.
gming fishing takes about 3-4 days.
Normal Sea Serpants pull up a level 1 treasure map once out of every 2-3 serps.
Deep Sea Serpants pull up a MIB once every 1.5 Serps.
At GM fishing you pull up a Serpant about 33% of the time (Depending where you are)
At GM fishing you pull up a Deep Sea Serpant about 5% of the time (Depending where you are)
At GM Fishing, while fishing non stop and moving. You pull up 3-4 Normal Serps and 1 Deep Sea Serp per hour on average.
MIB Loot consists of 1-3k of gold.
MIB Loot consists of about 50-100 regs on average per chest.
MIB Loot consists of about 4-5 Magic weapons on average per chest.
MIB Loot consists of about 10-20 mixed wands, magic armor, jewelry and sorted junk on average per chest.
If all items sold to vendors, including hard gold looted from chests, you get a return of 4-6k on average.
You have about 90% chance of getting Ruin Weapons in MIB Chests.
You have about 60% chance of getting Might Weapons in MIB Chests.
You have about 20% chance of getting Force Weapons in MIB Chests.
You have about 5% chance of getting Power Weapons in MIB Chests.
You have about 1% chance of getting Vanq Weapons in MIB Chests.
Including time spent on gathering resources, buying resources, traveling to MIB locations, and selling items, you will earn yourself about 7-10k per hour on fishing.
This data comes from 30 days of fishing with a single fisherman.
100 Fishing
100 Hiding
100 Item ID
100 Magery
I bring this all up, because when I first started playing OSI UO in early 98 - 2001. Fishing was my method of money as it's something i've enjoyed for quite some time now. I could make 20-50k per hour on OSI and it was alot easier than it is here. One thing I don't remember, is if you were capable of staying hidden or not when you pulled up a serp.
With all the time it takes to do this here, I can make 20k an hour easily killing liches, fire elementals, efreets, daemons, or pretty much anything that spawns quickly with 300-600 gp loot. I don't even generally have to do anything other than buy a few bandaids here and there.
This pretty much makes fishing useless.. and while I still enjoy it every now and then, it kind of sucks to have a skill that takes so much attention and time, only to have much easier methods for making money in the game.
Hope this either gets a response and answers some questions, or sparks a possible fix to the problem.