Changes prior to Jan 15:
- Fixed a couple bugs which were causing "item leakage" and artificially inflating our item count.
- Cleaned up about 500,000 "lost items" from within the shard. These were items that had been created unintentionally, or not properly deleted.
- Criminal actions cannot be seen through walls
- Ability to set skill and skill restrictions in CTF games per map.
- This has been applied in CTF Urban, allowing the use of Wall of Stone on that map.
- Fixed a bug allowing removal of Chess Pieces from game boards.
- Stable limits increased 50%
- Players get message when refreshing boats
- Boats are now refreshed when renaming
- Boat speeds adjusted somewhat.
- Fast is slightly slower, but more "smooth"
- Slow is quite a bit slower and allows for easier fishing while moving.
- Tinkers no longer take counts on snooped traps.
- Players can now be poisoned in dungeons from swamp tiles
- All Murderers will now have "The Murderer" as their title
- Corrected bug allowing players to hide directly in front on a creature attacking them in clear Line of Sight
- Crash bug in tournament system fixed. Tourneys are back online.
- The number of followers you have in the area when commanding pets, will slightly effect their chance of obeying the command.
- There is no limit imposed by this on how many creatures you can have follow you, and this can in no way can reduce the the command chance by much on a per creature basis.
- Feeding pets does more with less food
- Correction to sextant text, font problem
- Provoking NPC's/creatures with positive karma will result in a karma loss for the provoker