http://groups.google.com/group/rec.game ... d7e945849eDamocles wrote:
> While OSI tries to work out the kinks in their item reduction scheme,
> some intrepid players have found a new way to relieve their fellows of
> their goods, stackable or no. Yes, another house looting exploit is
> out there, once again involving those pesky little rare mushrooms that
> for some reason the dev team hasn't removed from the game. This is a
> confirmed exploit, and I think the only defense against it would be to
> block access within your house from the door.
Actually I believe you can do it by building the barrier up higher than one
level. The mushroom thing works because stepping on one raises you a tiny
bit, allowing you to step on a table or crate. I have had no breakins in 3
houses using barriers with obvious loads of loot to be had. When I found out
about this cheat I made all my barriers higher than just a table. 2 tables, a
table with crate, 2 crates, shelves, easels, guildstone, crate on top of
anvil, all seem to be good.
Reaaaaaaady......GO!