UOSA TV ad
Posted: Sun Apr 01, 2012 11:39 pm
Did a quick google search and seen a $500 TV space, that would be about a dollar or two per player to make that happen, would be cool to get us right after a slap chop infomercial.
A forum for discussion of Second Age UO Shard
http://forums.uosecondage.com/
LOLGuardianKnight wrote:The word copyright infringement mean anything to you? Piracy maybe? Think of those things the next time you want to advertise on television a pirated shard for a game that is still running and owned by EA.
You should read through the RunUO server code. You would have to do a ton of refactoring not only on the server code but the open source client code as well. They pretty much all rely on the original EA assets. That's not to say they can't be replaced but it would be no easy task.Kriav wrote:LOLGuardianKnight wrote:The word copyright infringement mean anything to you? Piracy maybe? Think of those things the next time you want to advertise on television a pirated shard for a game that is still running and owned by EA.
But seriously, Everything is there to build a game without any EA IP. The server is there. Now I have seen rewritten clients. Also if you browse the internet there are now opensource graphics that you use instead of the default EA art work.
There are really no obstacles to prevent a game that is true to spirit being built that has no EA IP. and it would be completely opensource and free of legal entaglements.
In what way?carterza wrote:You should read through the RunUO server code. You would have to do a ton of refactoring not only on the server code but the open source client code as well. They pretty much all rely on the original EA assets. That's not to say they can't be replaced but it would be no easy task.Kriav wrote:LOLGuardianKnight wrote:The word copyright infringement mean anything to you? Piracy maybe? Think of those things the next time you want to advertise on television a pirated shard for a game that is still running and owned by EA.
But seriously, Everything is there to build a game without any EA IP. The server is there. Now I have seen rewritten clients. Also if you browse the internet there are now opensource graphics that you use instead of the default EA art work.
There are really no obstacles to prevent a game that is true to spirit being built that has no EA IP. and it would be completely opensource and free of legal entaglements.
Slap chop infomercial? Are we targeting 35-60 year old women to start playing this game?Kabal wrote:Did a quick google search and seen a $500 TV space, that would be about a dollar or two per player to make that happen, would be cool to get us right after a slap chop infomercial.
The language doesn't matter, and you're correct in the sense that sending / receiving / interpreting packets is all that the client / server interaction consists of. What does matter is how the server reads certain resources, mainly the binary assets of the server - map information etc...Hemperor wrote:In what way?carterza wrote:You should read through the RunUO server code. You would have to do a ton of refactoring not only on the server code but the open source client code as well. They pretty much all rely on the original EA assets. That's not to say they can't be replaced but it would be no easy task.Kriav wrote:LOLGuardianKnight wrote:The word copyright infringement mean anything to you? Piracy maybe? Think of those things the next time you want to advertise on television a pirated shard for a game that is still running and owned by EA.
But seriously, Everything is there to build a game without any EA IP. The server is there. Now I have seen rewritten clients. Also if you browse the internet there are now opensource graphics that you use instead of the default EA art work.
There are really no obstacles to prevent a game that is true to spirit being built that has no EA IP. and it would be completely opensource and free of legal entaglements.
RunUO is made in C# to replicate the general experience. At the end of the day, a lot of their code is way off and all of it is different.
Client interprets the messages, if there was any legality concerns it would reside in distributing the client but I think that's fine.
This might actually be a healthy thing for us, maybe they'd teach some of these assholes in irc some manners.Robbbb wrote:Slap chop infomercial? Are we targeting 35-60 year old women to start playing this game?Kabal wrote:Did a quick google search and seen a $500 TV space, that would be about a dollar or two per player to make that happen, would be cool to get us right after a slap chop infomercial.
Manners are best used with women, fine dining and professional situations.Kabal wrote:
This might actually be a healthy thing for us, maybe they'd teach some of these assholes in irc some manners.