NPC Eval Int Range
Posted: Sun Dec 28, 2008 3:13 am
Hey all, I know I'm fairly new to this shard but I noticed something that seems a bit off and probably should be looked into. (That or my mental health...)
I've been fighting a fair amount of liches lately and their eval values seem to vary greatly. By this I mean one will hit me with a MA for 1-2 damage while another will hit me for 10. Ramp this up to something like ebolt and the range goes from 8-35. Fstrike gets a tad ridiculous going from ~20-50+. Sure makes fights exciting but that's not the point.
These variations are not from cast to cast, but rather from liche to liche. They will either hit me consistantly with low damage range stuff or high damage range (with slight variation around each end +-5).
Now with 50 resist I understand sometimes I'll resist and take lesser damage, but this does not seem to be the case as if I "resist magical energy" the damage/duration is lower, but from that initial damage range POV, not overall. Just curious if the NPC eval range is supposed to be that large that the damage swing is that noticable? Or have I just been away from t2a that long that things were that random back then.
I've been fighting a fair amount of liches lately and their eval values seem to vary greatly. By this I mean one will hit me with a MA for 1-2 damage while another will hit me for 10. Ramp this up to something like ebolt and the range goes from 8-35. Fstrike gets a tad ridiculous going from ~20-50+. Sure makes fights exciting but that's not the point.
These variations are not from cast to cast, but rather from liche to liche. They will either hit me consistantly with low damage range stuff or high damage range (with slight variation around each end +-5).
Now with 50 resist I understand sometimes I'll resist and take lesser damage, but this does not seem to be the case as if I "resist magical energy" the damage/duration is lower, but from that initial damage range POV, not overall. Just curious if the NPC eval range is supposed to be that large that the damage swing is that noticable? Or have I just been away from t2a that long that things were that random back then.