New to UOSA--a few questions: mounts, trash talking, etc
Posted: Sat Feb 18, 2012 5:51 pm
Hello!
First of all, I'd like to express my thanks to Derrick for putting this together. Like many of you here, I always considering UO to be one of the greatest game experiences I had back in '97-'98 and onward, and felt that OSI royally screwed it up as the years went on. Can't tell you how effing awesome it is to be playing old-school, classic, "Golden Age" UO again, and amongst such a robust and active community of players. Cheers all around.
So I'm fairly new to the servers (been macroing for several days, though you'd never know it with the luck I seem to have with connection losses and the like :/ ), and I have a few questions regarding the mechanics of the game and also the UOSA policies.
Mounts:
It seems to me that there's no upkeep associated at all with keeping a mount. No need to feed it fruit, no chance of it bucking and deciding to hit the bricks, etc. I woke up this morning to find my character dead in Britain stables (macroing) for who knows how long, and my horse was still hanging out right on the spot, and was ready for me to hop on as soon as I rezzed. So the question is, if I invest ~750g in a horse, is it pretty much smooth sailing from then on, unless the horse is killed?
Harassment:
I'm not one to cause trouble, but as mentioned in the main page, UO is a game where griefing and frustrating situations do come up. So I guess I'm just looking for a brief breakdown of what the rules are on trash talking, etc. in game situations. Are there triggers that might get one banned? Profanity, general behavior, etc? Also, are there warnings before being banned? (*I know it sounds like I'm one that's looking for trouble right off the bat, but I assure you I'm not; just really stoked on having UO back in the mix and wanting to make sure that I don't get in a situation where I might jeopardize that.)
Macroing limitations:
I decided to create a fisherman character to eventually drudge up cool items, but fishing so far has been unproductive and slow to gain, to say the least. I came up with a plan to buy a ship and construct a somewhat complex macro to practice in deep water, but then read that gathering macros are prohibited. The question is, if I'm sitting here playing on my "main" and occasionally checking in on my fisherman, would this still be grounds for banning? Again--would one first be jailed as a warning before being banned outright? I don't want to rock the boat or break the rules, but I do like the idea of a fisherman character (as was said: the freedom of UO is one of its strengths), it just seems punishingly dull to get it to GM the old-fashioned way. I would just worry that if a GM rolled up to my fisherman and I was caught up on my other client long enough not to respond to the GM's dialogue, that I'd be thrown in the clink.
I think that's all for now. Again, huge props to Derrick and I'm happy to see so many out there who want to have UO the way it was. Derrick, expect a donation in the near future, sir.
Thanks for reading this long-winded rant, and to any who reply!
First of all, I'd like to express my thanks to Derrick for putting this together. Like many of you here, I always considering UO to be one of the greatest game experiences I had back in '97-'98 and onward, and felt that OSI royally screwed it up as the years went on. Can't tell you how effing awesome it is to be playing old-school, classic, "Golden Age" UO again, and amongst such a robust and active community of players. Cheers all around.
So I'm fairly new to the servers (been macroing for several days, though you'd never know it with the luck I seem to have with connection losses and the like :/ ), and I have a few questions regarding the mechanics of the game and also the UOSA policies.
Mounts:
It seems to me that there's no upkeep associated at all with keeping a mount. No need to feed it fruit, no chance of it bucking and deciding to hit the bricks, etc. I woke up this morning to find my character dead in Britain stables (macroing) for who knows how long, and my horse was still hanging out right on the spot, and was ready for me to hop on as soon as I rezzed. So the question is, if I invest ~750g in a horse, is it pretty much smooth sailing from then on, unless the horse is killed?
Harassment:
I'm not one to cause trouble, but as mentioned in the main page, UO is a game where griefing and frustrating situations do come up. So I guess I'm just looking for a brief breakdown of what the rules are on trash talking, etc. in game situations. Are there triggers that might get one banned? Profanity, general behavior, etc? Also, are there warnings before being banned? (*I know it sounds like I'm one that's looking for trouble right off the bat, but I assure you I'm not; just really stoked on having UO back in the mix and wanting to make sure that I don't get in a situation where I might jeopardize that.)
Macroing limitations:
I decided to create a fisherman character to eventually drudge up cool items, but fishing so far has been unproductive and slow to gain, to say the least. I came up with a plan to buy a ship and construct a somewhat complex macro to practice in deep water, but then read that gathering macros are prohibited. The question is, if I'm sitting here playing on my "main" and occasionally checking in on my fisherman, would this still be grounds for banning? Again--would one first be jailed as a warning before being banned outright? I don't want to rock the boat or break the rules, but I do like the idea of a fisherman character (as was said: the freedom of UO is one of its strengths), it just seems punishingly dull to get it to GM the old-fashioned way. I would just worry that if a GM rolled up to my fisherman and I was caught up on my other client long enough not to respond to the GM's dialogue, that I'd be thrown in the clink.
I think that's all for now. Again, huge props to Derrick and I'm happy to see so many out there who want to have UO the way it was. Derrick, expect a donation in the near future, sir.
Thanks for reading this long-winded rant, and to any who reply!