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Provocation - guards kill provoked animals??

Posted: Mon Dec 19, 2011 4:28 am
by Atraxi
REPORTED ISSUE: Okay, so I think I've found a bug with provocation in town. You can get anything guardwhacked as long as you can provo it.

ISSUE DETAILS: If you provoke an animal, but run off before using the second targetting cursor, you can make the animal "forget" that you provoked it, getting it guardwhacked when you come back onscreen and target yourself. As the one who provoked the animal, you should be freely attackable by it and it shouldn't be killed by the guards.

ENVIRONMENT DETAILS: Windows XP, client is recently downloaded from the UOSA site.

STEPS TO RECREATE:

Step 1: Find something bard-able. I chose a cat for this demonstration.
provobugcat.JPG
provobugcat.JPG (9.13 KiB) Viewed 2243 times
Yes, you.

Step 2: Use the provocation skill, target the cat.
provobug1.JPG
Step 3: KEEPING THE 2ND TARGETING CURSOR UP, run far enough away that the cat stops chasing you.
provobug2.JPG
Step 4: Run back to the cat , then target yourself. I did that manually for demonstration purposes. It works just as well by using a target-self hotkey.
provobug3.JPG
Step 5: Call the guards (or use your annoying all-in-one command sentence). If there's Human NPC's around, they will do it for you.
provobug4.JPG
BAM!

EXPECTED RESULTS: If you have done it right, the cat (or other animal) will get guardwhacked even though you are the one who attacked it initially.

DATE REPORTED: 12-19-11

STATUS: Open

DATE STATUS CHANGED:

Re: Provo guardwhack bug

Posted: Mon Dec 19, 2011 4:33 am
by Kabal
Thats cool but I can't think of any way to use this on a player.

Re: Provo guardwhack bug

Posted: Mon Dec 19, 2011 10:06 am
by LudKrud
Could use it on a grey player it looks like.

Re: Provo guardwhack bug

Posted: Mon Dec 19, 2011 3:50 pm
by nightshark
LudKrud wrote:Could use it on a grey player it looks like.
Can't provo players

Re: Provo guardwhack bug

Posted: Mon Dec 19, 2011 4:43 pm
by LudKrud
I stand corrected.

Re: Provo guardwhack bug

Posted: Mon Dec 19, 2011 8:02 pm
by Atraxi
The question wasn't whether or not you can use it against other players. The question was "This isn't right, is it?"

I'm not simply concerned with gamebreaking bugs that will bring about the demise of UO as we know it. This shard is about era accuracy to the best of our ability. If this isn't correct, it's worth looking at, isn't it?

Re: Provocation - guards kill provoked animals??

Posted: Tue Dec 20, 2011 11:31 am
by Mikel123
Nice bug report! And nice find!