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stat loss/gain glitch?

Posted: Tue May 10, 2011 5:57 pm
by Gilgamesh
I'm not sure if this is supposed to happen. I had some amount of int, let's say 45, and some amount of dex, let's say 35 (point is I wasn't at stat cap of 225). I was gonna macro hiding for dex so I set the int stat arrow down so that once I did hit the stat cap the dex wouldn't stop gaining. Instead of waiting until the cap was hit it started trading one int for every dex gained right off the bat. I'm now at 28 int and 58 dex, and I didn't watch every point but I'm pretty sure I traded one for one from the start. Doesn't make much sense to me, but I don't remember if that's how it worked with stat locks or not.

Re: stat loss/gain glitch?

Posted: Tue May 10, 2011 7:22 pm
by nightshark
Yeah this is a RunUO bug, stats didnt decrease on OSI unless you were at the cap.

Re: stat loss/gain glitch?

Posted: Wed May 11, 2011 12:31 am
by Chaos
Is this already posting in bug reports .. I think even RunUo bugs if known to be non era acc. should be posted in bug reports along with any supporting info one can find, so that it can be addressed in due time and fashion .

Re: stat loss/gain glitch?

Posted: Thu May 12, 2011 8:44 am
by Gilgamesh
sorry i wasn't totally sure this was not the era accurate way