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What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 1:44 pm
by Light Shade
Another Hypothetical Discussion Because I'm Bored...
What if the shard was Era-Accurate Mechanically speaking instead of Era-Accurate in general? I know that there are some things that are not Era-Accurate, but on the whole the theme here is "Era-Accuracy" in general terms.
If it was Era-Accurate from a Mechanics standpoint only, this would allow the staff to introduce new things to the shard without getting away from the Mechanics of player interaction that give the shard that Old School Wild West feel.
????
-L/S
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 2:10 pm
by Pac
Oh yay another one of "these" posts...
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 3:30 pm
by Hicha
"Some people say the cucumber tastes better pickled..."
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 3:33 pm
by Jayrich
if your going to write a what if thread dont you think you should add some things you would have liked to be changed
cuz when you read your post nothing comes to mind what is it you think is wrong or what is it you would like to introduce etc
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 6:08 pm
by Light Shade
I'm not looking for anything in particular, I just think that if it were changed it would allow for new things to be added. As it is I would imagine that things will stagnate once Era Accuracy (more or less) is achieved. I could be wrong, though. Time will tell. I was just kinda curious about what was important with the Era Accuracy thing. Was it in general...or just the mechanics that bind player interaction?
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 6:53 pm
by iamreallysquall
i play t2a for the overall feel of t2a and the closer to that we get the more i enjoy my time here. Things id like to see go away Events

Silver Coins

Furniture dye

non breakable mask (with un accurate hues)

Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 7:33 pm
by Light Shade
I heard somewhere that Furniture Dye Tubs w/ Unlimited Charges were actually Era Accurate. Is that even true? I can't remember for the life of me...too many memories blurring together.
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 8:00 pm
by Pac
iamreallysquall wrote:i play t2a for the overall feel of t2a and the closer to that we get the more i enjoy my time here. Things id like to see go away Events

Silver Coins

Furniture dye

non breakable mask (with un accurate hues)

Me too. I enjoy the original Ultima atmosphere that was still present in T2A.
Crap like purple beetles, butt-ugly custom housing disasters everywhere, and neon-colored everything is what drove me away from OSI more than anything.
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Sun May 08, 2011 10:53 pm
by Light Shade
Pac wrote:Crap like purple beetles, butt-ugly custom housing disasters everywhere, and neon-colored everything is what drove me away from OSI more than anything.
All of that stuff was horrible. I will agree with you there.
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Mon May 09, 2011 1:17 pm
by Kith
iamreallysquall wrote:i play t2a for the overall feel of t2a and the closer to that we get the more i enjoy my time here. Things id like to see go away Events

Silver Coins

Furniture dye

non breakable mask (with un accurate hues)

Re: What if it was Era-Accurate Mechanics instead...?
Posted: Mon May 09, 2011 1:56 pm
by Ronk
I think dex based healing and bola's should be added. Those are close enough and it'll help feed many hungry orcish mouths.
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Mon May 09, 2011 3:25 pm
by Pac
Ronk wrote:I think dex based healing and bola's should be added. Those are close enough and it'll help feed many hungry orcish mouths.
Why should we pick and choose inaccurate mechanics to add, especially ones only wanted by an minority who only *choose* not to use existing mechanics (mounts). UOSA is a T2A shard, period.
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Mon May 09, 2011 4:07 pm
by Ronk
Pac wrote:Ronk wrote:I think dex based healing and bola's should be added. Those are close enough and it'll help feed many hungry orcish mouths.
Why should we pick and choose inaccurate mechanics to add, especially ones only wanted by an minority who only *choose* not to use existing mechanics (mounts). UOSA is a T2A shard, period.
Because saying this in another hypothetical thread gets a rise outta people and gives me something to do? :-p
Re: What if it was Era-Accurate Mechanics instead...?
Posted: Mon May 09, 2011 5:34 pm
by Pac
Ronk wrote:Pac wrote:Ronk wrote:I think dex based healing and bola's should be added. Those are close enough and it'll help feed many hungry orcish mouths.
Why should we pick and choose inaccurate mechanics to add, especially ones only wanted by an minority who only *choose* not to use existing mechanics (mounts). UOSA is a T2A shard, period.
Because saying this in another hypothetical thread gets a rise outta people and gives me something to do? :-p
Its okay I'm a griefer too.