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				Advice for Bard build
				Posted: Wed Apr 13, 2011 11:47 am
				by Arrochar
				Basically trying to decide on more or less pure bard or provo mage.
Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling
Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling
For those that have been around UOSA a while, is one more practical than the other?
			 
			
					
				Re: Advice for Bard build
				Posted: Wed Apr 13, 2011 2:14 pm
				by Heckler
				Arrochar wrote:Basically trying to decide on more or less pure bard or provo mage.
Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling
Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling
For those that have been around UOSA a while, is one more practical than the other?
peacemaking is more or less useless during t2a era or better here on uosa. if it has to be a pure mage bard i would go with the 2nd one
 
			 
			
					
				Re: Advice for Bard build
				Posted: Wed Apr 13, 2011 5:47 pm
				by Arrochar
				*shrug* I never had a bard back in the day; always thought they were useless since I had a bunch of other gold cows.  Now, though, it's much easier for me to macro up a bard for a week then go make some gold to get a house and start macro'ing other guys that I actually want to do things with. The "pure" bard was really a more defensive-type build that pretty much runs from anything too scary, whereas the provo mage could keep his main skill(provo) and pack a little more kick with his magery beyond using it as a finisher/escape tool.  Still not sold on entice or peacemaking but I'll macro the rest up first and hope for more input here.
			 
			
					
				Re: Advice for Bard build
				Posted: Wed Apr 13, 2011 6:25 pm
				by applejack
				I love entice and peacemaking in the right situations.  They are probably useless to most people though.  Both can be great griefing skills, but I assume that is not what you're looking for.
			 
			
					
				Re: Advice for Bard build
				Posted: Wed Apr 13, 2011 8:20 pm
				by Pirul
				I have a char with the 2nd temp.  Can kill anything, anywhere...solo.
			 
			
					
				Re: Advice for Bard build
				Posted: Thu Apr 14, 2011 8:59 am
				by Arrochar
				applejack wrote:I love entice and peacemaking in the right situations.  They are probably useless to most people though.  Both can be great griefing skills, but I assume that is not what you're looking for.
With this guy not really; he's just my startup.  If I could stand chopping wood or shearing sheep I'd do that but I would rather be out doing something to make a little gold over those two options.
 
			 
			
					
				Re: Advice for Bard build
				Posted: Fri Apr 15, 2011 9:05 am
				by RoadKill
				Second template is the better way to go with.
You could consider swapping resist out for:
Hiding
Lockpicking
Tracking+Hiding mix
Tracking+Resist mix
			 
			
					
				Re: Advice for Bard build
				Posted: Fri Apr 15, 2011 10:59 am
				by iamreallysquall
				Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling
is what i use perfect for any kinda spawn provoke able or not, escaping massive ganks, survival event, level 5 maps ( utility character or a friend to dig)
			 
			
					
				Re: Advice for Bard build
				Posted: Fri Apr 15, 2011 11:37 am
				by Dead Rabbit
				Second Template
			 
			
					
				Re: Advice for Bard build
				Posted: Thu Apr 28, 2011 6:09 pm
				by a&D
				I'm currently building the second template without wrestling and with hiding because this is a character I played in the past and I am lacking in imagination. Also considering 80 resist / 20 tracking combo. I read on another forum thread somewhere that this was killer..
Any input appreciated.
			 
			
					
				Re: Advice for Bard build
				Posted: Thu Apr 28, 2011 9:22 pm
				by Pirul
				Tracking works great depending on what you want to do.  I personally don't find it too useful for a bard, but 20 will probably only let you know if someone is hidden in the same screen as you, not much more help.
			 
			
					
				Re: Advice for Bard build
				Posted: Fri Apr 29, 2011 1:18 am
				by a&D
				Could be handy vs. stealthers waiting for a killer blow when I'm on 1/3hp. I'll keep it in for the time being. 

 
			 
			
					
				Re: Advice for Bard build
				Posted: Fri May 06, 2011 7:33 am
				by iamreallysquall
				a&D wrote:Could be handy vs. stealthers waiting for a killer blow when I'm on 1/3hp. I'll keep it in for the time being. 

 
until someone gets in your face with a quick weapon and you cant recall or a ghouls touch weapon to be even nastyier because you have 0 wrestle >_<
 
			 
			
					
				Re: Advice for Bard build
				Posted: Fri Jan 27, 2017 8:15 pm
				by randale
				Heckler wrote:Arrochar wrote:Basically trying to decide on more or less pure bard or provo mage.
Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling
Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling
For those that have been around UOSA a while, is one more practical than the other?
peacemaking is more or less useless during t2a era or better here on uosa. if it has to be a pure mage bard i would go with the 2nd one
 
Why is a useless? It works on players doesn't it? But........you can't target a specific player, right? Just use the skill and all fights will stop for a few seconds. Hope it includes spellcasting too. I'm working on a bard/treasure hunter with
Musicianship
Provocation
Wrestling
Cartography
Magery
Meditation
Hiding
Thinking of taking out wrestling and putting in peacemaking, would be useful for the mobs who spawn when I get the treasure, Until I can provoke them.
 
			 
			
					
				Re: Advice for Bard build
				Posted: Sun Jan 14, 2018 6:29 pm
				by Festus
				anyone use a provo dexer?  Just wonder as I am building a provo something. Not sure but I heard a provo dexer was good for farming gold for starting up.