Since the patch theres a noticeable damage reduction on warrior weapons. I've been told this is due to newly repaired weapons having their damage changed from 150% damage to 100%. Is this true? In effect all warriors damage has been reduced with this patch?
I understand the vast majority of veteran players play and pvp as mages, but wondering what everyone else thinks about the change. Personally i dont feel it was necessary and will lead to less diversity amongst players, especially in PVP.
In PVM the it seems most players are bards and mages, why reduce the effectiveness of warriors even more?
The same argument applies in PVP, as most pvp players are mages and warriors were just about able to compete with the best available magic weapons.
I understand the goal is era accuracy, but if things were ok before, im not sure this needed changing to the detriment of all warriors on the shard.
I did a brief test against an unarmoured player and my brand new gm halberd (with gm swords and gm anatomy) was doing 35hp hits and under with the rare occassional 45 hp hit. This low damage coupled with the large number of misses will make it very hard to kill anything that hasnt gone afk or crashed.
If possible some clarifications on what i have heard would be appreciated so we can better understand the damage changes and i will try to understand and adapt to it.
Thanks
