On osi when you were to far to use something say, a back pack/door/dagger/anything!
you would get the I can't reach that message over your head, upon going to the island (quickly moving to the use item range of this said item) you could hit last object and it would use it. Ofcoarse this makes perfect sense since no object action was performed when you were to far away. I recall being able to dbl click someone's pack from far away and run by them and hit my last object macro- at this point my character would attempt to snoop. However- here if you try to use an item or object of any sort that is too far away you get the same message but must wait for the entire 1 second to pass before you could try and use the object, even if you're next to it or not. There should be no 1 second timer on ebject delay if the object isn't used (I.E- too far away) using an item that is out of reach should not trigger this 1 second delay.
The above only makes sense, as I stated above I was unable to find any info on this anywhere. Any feedback would be helpful. I didn't have a open door macro during t2a era, But i know some did have it on their space bar as this was very useful. So if anyone can find screenshots of a journal or sumfin when they typed lots and see if there was a "you must wait to perform another action" spam while you were typing (assuming no door was close by to open) I am sure if no item is actually used no matter what the item, the trigger shouldn't be activated for 1 second cooldown
Ty for your time
