Dragon's Gone Wild uhm? what?
Dragon's Gone Wild uhm? what?
I have no idea how this is possible... Last night Lord Cryo (red) had like 90 dragons in minoc, he was setting them up like a turret fireball machine gun of death and keeping them on 1 exact tile all invis'd. If you came near him you died instantly even though it looked like he was SOLO standing still, the dragons were hidden (this screenshot shows him moving them, not the hidden part beforehand). I have no idea how this is possible though. For example...
1. How do you stable THAT many dragons? I thought you could only stable 5 dragons?
2. How do you keep them fed/happy? They are all well fed/happy I animal lore'd them wtf (see point a)
3. How do you you get them all to stand on ONE TILE and actually listen to you 100% of the time?
4. How do you invis the entire horde of dragons within seconds? I saw him down at gazers one time he had the entire stack standing on a single tile (not boxed in or anything), they would never move or wander, attack everything and it's impossible to feed that many and keep them happy that long/standing still I don't get it. He was there for like over an hour.
I attached a screenshot where he was moving the dragons onto the boat and they started to spread out and you could finally see how many he had... it was a ton, WAY more than the screenshot even shows. Any thoughts on how this is done? It was pretty halarious...
1. How do you stable THAT many dragons? I thought you could only stable 5 dragons?
2. How do you keep them fed/happy? They are all well fed/happy I animal lore'd them wtf (see point a)
3. How do you you get them all to stand on ONE TILE and actually listen to you 100% of the time?
4. How do you invis the entire horde of dragons within seconds? I saw him down at gazers one time he had the entire stack standing on a single tile (not boxed in or anything), they would never move or wander, attack everything and it's impossible to feed that many and keep them happy that long/standing still I don't get it. He was there for like over an hour.
I attached a screenshot where he was moving the dragons onto the boat and they started to spread out and you could finally see how many he had... it was a ton, WAY more than the screenshot even shows. Any thoughts on how this is done? It was pretty halarious...
Re: Dragon's Gone Wild uhm? what?
this is his standard style lol
he is known for his dragon bombs. i would guess he has a macro to feed them all and besides they are obviously not all on one tile . he cant invis them all at once obviously it would take too much mana or he has another person with him there helping invis... he is standing just outside of guard zone to bait u to attack him with all his dragons guarding him...
so u go to attack him and blam instant death by 20 dragons . invis doesnt last say more then 2 minutes so i dont think he can possibly invis them all in the time with mana restraints unless he has all 3 toons there invising
how he does it is simple he gates them in and tell and all stay then invis. i would guess in this he is probably stabling some of them and hoping for a noob to kill . probably he went out to tame drags and was gating them home and now bringing them to stable as this is a stable a red can use
meanwhile he hoping for someone to lure . lesson learned see cyro expect 20 dragons
he is known for his dragon bombs. i would guess he has a macro to feed them all and besides they are obviously not all on one tile . he cant invis them all at once obviously it would take too much mana or he has another person with him there helping invis... he is standing just outside of guard zone to bait u to attack him with all his dragons guarding him...
so u go to attack him and blam instant death by 20 dragons . invis doesnt last say more then 2 minutes so i dont think he can possibly invis them all in the time with mana restraints unless he has all 3 toons there invising
how he does it is simple he gates them in and tell and all stay then invis. i would guess in this he is probably stabling some of them and hoping for a noob to kill . probably he went out to tame drags and was gating them home and now bringing them to stable as this is a stable a red can use

meanwhile he hoping for someone to lure . lesson learned see cyro expect 20 dragons

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Re: Dragon's Gone Wild uhm? what?
Stable limits came in UOR.
Animals remember their last command upon being claimed at the stable. So if they last thing you told them was "all guard me" and then you stabled them, upon claiming they would already be guarding you.
When you claim pets, they are claimed onto the tile you are standing on. Likewise, when you gate pets, they arrive on the tile of the moongate, like your player character. They stay on that tile because they are blocked in on three sides by the pond, the land, and rock formation, and on the fourth side by a player (one of his alternate accounts has an invisible player standing there). NPCs and pets and monsters cannot walk "through" a player. You could also block dragons with footstools, and sheafs of hay I believe.
They're not invisible. Most likely, he just said "claim" and they all appeared instantly, which is normal for the stables.
However, this player is taking advantage of a number of bugs at the moment:
- controlling firebreathers as a red player (he should be attacked by his dragons)
- a rather large area in which stable commands work at that Minoc stable (well outside the stable itself, and even beyond the Minoc town limits)
- using the Minoc stables as a murderer (currently, murderers, dread lords and criminals can use stable commands; none should be possible at stables in towns)
- I also think there are some odd applications of "guard" right now, that he is taking advantage of. I can't pinpoint precisely what's going on in this avenue though
It's a high risk, low-reward strategy, since 30 dragons don't kill gazers much faster than 3 dragons walking around would. And a 2-3 players could easily kill all of the dragons if they put a little thought into it.
I actually should have killed him a month or so ago, but fell victim to ANOTHER bug, which was that stable-purchased animals don't appear to attack murderers and criminals like tamed-and-released animals do. I had a stack of 80 released birds, cats and dogs penned in next to his recall spot in Minoc, and some garbage in the way of him moving around. They should have attacked him on sight, but it took them a hell of a long time to aggro him, by which time he had figured out what was going on, moved the stools, smoked a cigarette, read War and Peace, and claimed his dragons to take care of them.
Animals remember their last command upon being claimed at the stable. So if they last thing you told them was "all guard me" and then you stabled them, upon claiming they would already be guarding you.
When you claim pets, they are claimed onto the tile you are standing on. Likewise, when you gate pets, they arrive on the tile of the moongate, like your player character. They stay on that tile because they are blocked in on three sides by the pond, the land, and rock formation, and on the fourth side by a player (one of his alternate accounts has an invisible player standing there). NPCs and pets and monsters cannot walk "through" a player. You could also block dragons with footstools, and sheafs of hay I believe.
They're not invisible. Most likely, he just said "claim" and they all appeared instantly, which is normal for the stables.
However, this player is taking advantage of a number of bugs at the moment:
- controlling firebreathers as a red player (he should be attacked by his dragons)
- a rather large area in which stable commands work at that Minoc stable (well outside the stable itself, and even beyond the Minoc town limits)
- using the Minoc stables as a murderer (currently, murderers, dread lords and criminals can use stable commands; none should be possible at stables in towns)
- I also think there are some odd applications of "guard" right now, that he is taking advantage of. I can't pinpoint precisely what's going on in this avenue though
It's a high risk, low-reward strategy, since 30 dragons don't kill gazers much faster than 3 dragons walking around would. And a 2-3 players could easily kill all of the dragons if they put a little thought into it.
I actually should have killed him a month or so ago, but fell victim to ANOTHER bug, which was that stable-purchased animals don't appear to attack murderers and criminals like tamed-and-released animals do. I had a stack of 80 released birds, cats and dogs penned in next to his recall spot in Minoc, and some garbage in the way of him moving around. They should have attacked him on sight, but it took them a hell of a long time to aggro him, by which time he had figured out what was going on, moved the stools, smoked a cigarette, read War and Peace, and claimed his dragons to take care of them.
Last edited by Mikel123 on Mon Jan 10, 2011 2:56 pm, edited 1 time in total.
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Re: Dragon's Gone Wild uhm? what?
I actually believe that the pet needs to be with the master at the time of the attack to act on the guard command. I wonder if this can be checked in the demo? Sure they remember their command, but I don't believe you should be able to claim and have them auto attack the combatant without them seeing the initial flag, or on after.
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Re: Dragon's Gone Wild uhm? what?
Some of your questions suggest you are not fully aware of what Cryo is doing.
He likes to use hidden chars to help pen in his dragons/wyrms and prevent evs from getting to them. You'll notice hes always in a corner or on a boat ect.. They don't listen 100% of the time and as many times as I've encountered Cryo's wyrm bombs hes never invised them all. If he has 3 or so its trivial to cast invis on 3 but when he does em all he doesn't invis them. If he was waiting around or had a specific mark he may have invised them all - it's not really hard just a waste of mana/regs. If you want to find out get on a ghost and watch him to see. Theres no exploits involved here though. Just a bad tank mage who decided to play differently so he won't lose as often.
Never seen him use all kill either, he only has them guarding him. It's exceptionally easy to counter by just not attacking him as matron said.
He likes to use hidden chars to help pen in his dragons/wyrms and prevent evs from getting to them. You'll notice hes always in a corner or on a boat ect.. They don't listen 100% of the time and as many times as I've encountered Cryo's wyrm bombs hes never invised them all. If he has 3 or so its trivial to cast invis on 3 but when he does em all he doesn't invis them. If he was waiting around or had a specific mark he may have invised them all - it's not really hard just a waste of mana/regs. If you want to find out get on a ghost and watch him to see. Theres no exploits involved here though. Just a bad tank mage who decided to play differently so he won't lose as often.
Never seen him use all kill either, he only has them guarding him. It's exceptionally easy to counter by just not attacking him as matron said.
Re: Dragon's Gone Wild uhm? what?
I've seen a couple people using them for resist
Also if you hang out there long enough you will see he also has about 4(definitely more than 2, the allowed amount) alts also standing on that tile(all archers), not casting things and also invising immediately, he likes to outfit them in stupid stuff like invuln armor and ranger armor to attract rubes
Also if you hang out there long enough you will see he also has about 4(definitely more than 2, the allowed amount) alts also standing on that tile(all archers), not casting things and also invising immediately, he likes to outfit them in stupid stuff like invuln armor and ranger armor to attract rubes
Maybe personal limits, I have been denied stabling plenty of times, especially in T2A stablesStable limits came in UOR.
I've never seen him not invis all of them, they appear and then all disappear very quickly one by one, could he be stabling them rather than invising? Still doesn't explain how he does it in dungeons, if he doesThey don't listen 100% of the time and as many times as I've encountered Cryo's wyrm bombs hes never invised them all.
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Re: Dragon's Gone Wild uhm? what?
This is awesome. Cyro got me with a Wyrm bomb a while back and I could not stop laughing.
Re: Dragon's Gone Wild uhm? what?
i think its funny. as mikel said, this is super high risk. if you dont like it, try and figure out a way to kill him and his dragons.

Re: Dragon's Gone Wild uhm? what?
He could be stabling them, then saying CLAIM while in that tile and they wold all appear at once still guarding him....
Re: Dragon's Gone Wild uhm? what?
I agree with this. But, there are some characteristics of auto-defend that might make this irrelevant. Like, say I have a dragon guarding me (or 30). An earth elemental spawns. I immediately attack it, from 6 tiles away (double-click it in War mode). If my dragons are guarding me, or I then say "all guard", I believe they took off after it. Now maybe the monster behavior is different from a player retaliation, I'm not sure.MatronDeWinter wrote:I actually believe that the pet needs to be with the master at the time of the attack to act on the guard command. I wonder if this can be checked in the demo? Sure they remember their command, but I don't believe you should be able to claim and have them auto attack the combatant without them seeing the initial flag, or on after.
Anyways, best case it takes at least 3 hours to tame 30 dragons (probably a lot more for a red character). If anyone felt like dealing with this, it would pretty quickly become a waste of time for this guy to spend all that time retaming more dragons.
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Re: Dragon's Gone Wild uhm? what?
Awww, I remember when lil ole Cryo was still a lil ole blue trying to steal tames on people taming nightmares. I'd just kill the nightmare so he couldn't have it at all. 

Special Projects Minion.


Re: Dragon's Gone Wild uhm? what?
each time i leave screen from the dragons or they are claimed i have to give the all guard me command again, i never invis the dragons, yes i move them by gating, indeed teh risk is semi high, the profit is great, i have mentioned to Kaivan already about fire breathers not attacking reds if the red is the tamer him/herself. and um i dunno what else there is to say about that
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Re: Dragon's Gone Wild uhm? what?
He still tries to steal tames, I named one Cryocrybaby after he didn't get mine.
And the only time you can't stable a pet is when the stable is full, which can happen and is era accurate. There's no limit on how many one person can stable though. Just go to another stable and try there.
And the only time you can't stable a pet is when the stable is full, which can happen and is era accurate. There's no limit on how many one person can stable though. Just go to another stable and try there.
Re: Dragon's Gone Wild uhm? what?
If that's true that's interesting. I can imagine people filling up minoc stables to counter this, although it would suck for all red tamers. Oh well that's life : )