Highly hypothetical proposal
Posted: Fri Jan 07, 2011 3:47 am
This is a highly hypothetical proposal and likely has no chance of being implimented, mostly because it is NEA. I was just curious what players would think.
What if taxation were implimented on existing houses. Something like 1% of the value of the deed for that structure per refresh period. The gold would be put into a tax box placed in the house. Each time the house is refreshed, an amount appropriate to the time elapsed from the last refresh is withdrawn from the box. 1% total house value * (time elapsed / total time from new to IDOC) = amount withdrawn. That way regardless of how many times the house is refreshed, the same amount of money is used per standard time period.
I think this could provide a gold dump sufficient enough to possibly reduce or replace silver for gold as a reward during events. It would also force players serious about keeping a house on the shard to play at least a few hours a month. Those who own vast plots of land might be forced to relinquish some of that land so new players have a hope of one day soon owning their own home or form some sort of support system worthy of having such a large amount of land. Such as forming an active guild or vendor mall. I think that once people got used to it, it would be largely unnoticed and have a significantly positive outcome for the whole shard.
What if taxation were implimented on existing houses. Something like 1% of the value of the deed for that structure per refresh period. The gold would be put into a tax box placed in the house. Each time the house is refreshed, an amount appropriate to the time elapsed from the last refresh is withdrawn from the box. 1% total house value * (time elapsed / total time from new to IDOC) = amount withdrawn. That way regardless of how many times the house is refreshed, the same amount of money is used per standard time period.
I think this could provide a gold dump sufficient enough to possibly reduce or replace silver for gold as a reward during events. It would also force players serious about keeping a house on the shard to play at least a few hours a month. Those who own vast plots of land might be forced to relinquish some of that land so new players have a hope of one day soon owning their own home or form some sort of support system worthy of having such a large amount of land. Such as forming an active guild or vendor mall. I think that once people got used to it, it would be largely unnoticed and have a significantly positive outcome for the whole shard.