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Flagging - Aggressor turning blue after resurrect.

Posted: Mon Dec 13, 2010 5:52 am
by marmalade
REPORTED ISSUE: Aggressor turns blue after person attacked dies and is ressurected.

ISSUE DETAILS: If somebody aggresses a criminal or red character, turns grey to that character and promptly kills them, they immediately turn blue after said character is resurected. The 2 minute aggressor timer is ignored.

ENVIRONMENT DETAILS: N/A

STEPS TO RECREATE: Attack a red/grey character with a blue character and kill the red/grey character. Resurrect the dead character with a third character (to avoid turning aggressor criminal) and the aggressing blue (flagged grey) character will turn blue to the aggressee immediately after resurrection.

EXPECTED RESULTS: The aggressor should have to wait the full 2 minute timer before turning blue to the person he flagged. The victim being resurrected should not have any impact on the flag of the aggressor.

DATE REPORTED: 13th December 2010

STATUS: Open

DATE STATUS CHANGED: