Healing Humanoid Monsters
Posted: Sat Sep 18, 2010 10:14 pm
http://wiki.uosecondage.com/?title=1999_Patch_Notes
So, this is right at the end of our timeframe. But I feel like the flavor of it is nice to have. I don't know if we've intended to apply this or not, but I am trying to heal an ogre at the moment and failing constantly with GM healing, so I assume it's checking my Veterinary skill.We have made some changes to the Veterinary and Healing skills to improve their performance and make them more consistent.
You will no longer be able to use Veterinary or Healing on the following monsters: Zombies, Daemons, Air Elementals, Earth Elementals, Fire Elementals, Water Elementals, Gazers, Liches, Spectres, Skeletons, Wisps, Energy Vortexes, and Blade Spirits.
The Veterinary and Healing skills will also now distinguish between animals, monsters, and humanoid creatures.
The following animals and monsters will be healed using the Veterinary skill: Gargoyles, Corpsers, Dragons, Reapers, Slimes, Terrathans, Eagles, Birds, Giant Snakes, Spiders, Gorillas, Mongbats, Giant Scorpions, Snakes, Drakes, Frogs, Sea Serpents, Dolphins, Horses, Cats, Alligators, Pigs, Rabbits, Lava Lizards, Sheep, Chickens, Goats, Ostards, Bears, Grizzly Bears, Polar Bears, Cougars, Giant Rats, Cows, Dogs, Llamas, Walruses, Wolves (timber), Nightmares, Bulls, Great Harts, Hinds, Rats, Pack Horses, Pack Llamas.
These creatures will be healed using the Healing skill: Trolls, Cyclopes, Ophidians, Ogres, Ettins, Orcs, Harpies, Headlesses, Lizardmen, Ratmen, and Humans (including Player Characters).