Lumberjacking shouldn't break axes

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Generic Player
Posts: 81
Joined: Wed Aug 18, 2010 3:19 pm

Lumberjacking shouldn't break axes

Post by Generic Player »

You could use your noob hatchet forever during t2a era. Axes breaking from lumberjacking was only on siege perilous during t2a era (I think it was later added to normal servers).

http://web.archive.org/web/200002020034 ... /siege.htm
In addition to musical instruments, fishing poles, herding crooks and axes used for lumberjacking will also wear down with use.

Jester
Posts: 66
Joined: Fri May 01, 2009 3:00 pm

Re: Lumberjacking shouldn't break axes

Post by Jester »

Hoho! This would be great news for my Lumberjack :>

Ethical Paul
Posts: 1
Joined: Mon Oct 04, 2010 11:35 am

Re: Lumberjacking shouldn't break axes

Post by Ethical Paul »

The timing of this one is interesting. I just started playing on UOSA and was sad to see my noob hatchet disappear. I ran around for years with my noobie hatchet on GL.

I have no documentation except my memory, alas.

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BenBrawl
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Re: Lumberjacking shouldn't break axes

Post by BenBrawl »

This would be great! as im starting to work on carp, and have been breaking alot of axes from ljing!
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