Amusing story (I think)

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Atraxi
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Re: Amusing story (I think)

Post by Atraxi »

The macro I will give you will pick up a poison, poison you, cure you when necessary, heal you when necessary, then drop the empty potion bottle.

Pirul is right. You will get better gains if you use the bandages to heal you as well. At that level, you don't get GOOD gains from just healing, but you do get some.
Last edited by Atraxi on Thu Aug 05, 2010 6:03 pm, edited 1 time in total.
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Re: Amusing story (I think)

Post by Zershii »

I'm trying to make the macro now. We'll see how it goes. You know how little faith I have in my ability to keep myself alive at this point.
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Atraxi
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Re: Amusing story (I think)

Post by Atraxi »

Ask Pirul how many times I died at the last Resist Session. I was trying to keep myself and another person alive, and I couldn't even take care of myself. And that was at GM healing and anatomy too!

What is ur Strength at? Is it 100?
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Re: Amusing story (I think)

Post by Zershii »

Oh yes, it's at 100.

Is there any way to make sure my macro doesn't move on until I'm cured of poison without doing something like this?

Cast Poison
Target Self
If Poisoned
Click Bandages
Target Self
Wait 24 seconds
End If
If system message = failed to cure
Click Bandages
Target Self
Wait 24 seconds
End If
If system message = failed to cure
Click Bandages
Target Self
Wait 24 seconds
End If
If system message = failed to cure
Click Bandages
Target Self
Wait 24 seconds
End If

...and so on and so forth. I mean, I guess I could put that in like 10 times. Usually I don't fail to cure myself more than four or five times in a row. It would just be really sweet if I could repeat that part of my macro until I'm cured. As it stands, if I fail to cure myself after two attempts I go right on to the top and cast poison on myself again.
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Atraxi
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Re: Amusing story (I think)

Post by Atraxi »

Okay this macro assumes 3 things
1: You have a container not on your body which has green potion bottles in it.
2: You set up one restock agent set to grab 1 green potion bottle out of said container
3: You set up one organizer agent to drop empty bottles back into said container.

1 If (Poisoned)
2 DblClk (Clean Bandage)
3 Wait for Target
4 Exec: Target Self
5 Pause 20.00sec
6 Else
7 IF (Hits<=60)
8 DblClk (Clean Bandage)
9 Wait for Target
10 Exec: Target Self
11 Pause 20.00sec
12 End If
13 Exec: Restock Agent
14 Absolute Target
15 Pause 4.00sec
16 DblClk (Green Potion)
17 Pause 3.00sec
18 Exec: Organizer Agent
19 Pause 5.00sec
20 End If
21 If (Hits<=20)
22 Say: Help!!!
23 End If

Okay, here is how this works:
* Lines 2-5 only happen if you are poisoned.
* Lines 7-19 only happen if you are NOT poisoned.
* Lines 8-11 only happen when your heath is below 60.
* Lines 21-23 are only good if you are semi-afk. If you are completely afk, you don't need this.

If you want this macro, copy the following text into a new Notepad file and save it as a ".macro" file in C:\Program Files\Razor\Macros\
heal_skill-pois.macro wrote: !Loop
Assistant.Macros.HotKeyAction|0|Restock Agent-5
Assistant.Macros.AbsoluteTargetAction|0|0|1076964251|972|404|24|3651
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.IfAction|3|-1|0
Assistant.Macros.DoubleClickTypeAction|3617|True
Assistant.Macros.WaitForTargetAction|30
Assistant.Macros.HotKeyAction|1059|
Assistant.Macros.PauseAction|00:00:20
Assistant.Macros.ElseAction
Assistant.Macros.IfAction|0|0|60
Assistant.Macros.DoubleClickTypeAction|3617|True
Assistant.Macros.WaitForTargetAction|30
Assistant.Macros.HotKeyAction|1059|
Assistant.Macros.PauseAction|00:00:20
Assistant.Macros.EndIfAction
Assistant.Macros.HotKeyAction|0|Restock Agent-3
Assistant.Macros.AbsoluteTargetAction|0|0|1080413875|18|93|0|3702
Assistant.Macros.PauseAction|00:00:04
Assistant.Macros.DoubleClickTypeAction|3850|True
Assistant.Macros.PauseAction|00:00:03
Assistant.Macros.HotKeyAction|0|Organizer Agent-1
Assistant.Macros.PauseAction|00:00:05
Assistant.Macros.EndIfAction
Assistant.Macros.IfAction|0|0|20
Assistant.Macros.SpeechAction|0|305|3|ENU|2|16|22|HELP!!!
Assistant.Macros.EndIfAction
Hope this helps.
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Re: Amusing story (I think)

Post by Pirul »

Zershii wrote: If sys msg = cured target
dblc click aids
wait 16 secs
(if you feel unsure, you can repeat these heals 2 or 3 more times, just add an if "begin applying" wait 16 secs, that way if you get the msg "that being is not damaged" you don't have to wait it out)

Cast Poison
Target Self
End if
If Poisoned
Click Bandages
Target Self
Wait 19 seconds
End If
Something like that might work, check it out.
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Re: Amusing story (I think)

Post by Zershii »

It does, I think I am going to modify it so I am casting it instead of drinking pots. How many pots do you have though, just in case the casting thing doesn't work out right...
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Atraxi
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Re: Amusing story (I think)

Post by Atraxi »

The problem with macros that use "If System Message" is that even when the message goes off of the screen, the conditional still returns "TRUE" for a lot longer than you want it to, which tends to waste resources.

And as far as using pots or casting gHeal to keep yourself healed, i think that's a waste of regs or pots. Any time you are working on healing, you want to heal with bandys, since they're so much cheaper and easier to make than pots and regs.

That's just my opinion.
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Re: Amusing story (I think)

Post by benny- »

I used a similar method to get Edryd's healing up. Cast poison and bandages.

The macro doesn't need to be complicated. Mine looked something like this...

Restock (1 nightshade, 1 bandage)
Delay
If Hits = 100
Cast Spell Poison
Wait
TargetSelf
Else
BandageSelf
Delay
Repeat

Pretty simple, if you're poisoned you'll be damaged, thus it will start a heal....if damaged after cured it'll heal, otherwise poison yourself and repeat. Considering the low cost of supplies (1 ns per cast with 1-2 bandages per cast) this is the best method I found for going from 60-80....after that start ressing. Hope that helps.
- Elisud

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Re: Amusing story (I think)

Post by Zershii »

Hey benny- I don't believe we've met. I joined up after Pirul took control of the guild. When are you coming back?

Casting poison on myself doesn't really work very well. I have somewhat low magery and so I fizzle quite a bit. My resist is in the high 60s, so I resist quite a few spells as well. It's more beneficial for me to drink pots. I've had plans to start an alchemist character for awhile, so last night I did. His name is Red Shirt (he wears a red shirt all the time) and I'm just using a macro to make a bunch of level 2 poison pots. Then I put them in a bag on the floor and I log on Zershii and use the macro Davros provided.

I think I'm gaining a 0.1 every 5-8 pots. When I left for work this morning I was at 66.1 so hopefully I'll be up to 80 after 700-800 pots.
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Re: Amusing story (I think)

Post by Pirul »

Ho-ho, look what the cat dragged in...Hello there benny-!!
Zershii wrote:Hey benny- I don't believe we've met. I joined up after Pirul took control of the guild. When are you coming back?
See benny-, it's been a little over a month and they can't stand me anymore!! :P

Zer, in benny's macro, just substitute in the restock agent a green pot for a NS, and the drink pot instead of cast poison.
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Re: Amusing story (I think)

Post by Atraxi »

Zershii wrote:His name is Red Shirt
So, does this mean that he is the expendable member of the crew and he is gonna die first?
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Re: Amusing story (I think)

Post by Zershii »

Red Shirt is awesome. Back in the day I had a character named Blue Shirt.

Anyway, the macro I'm using now is working fine. I don't have a second account so I can't have an alchemist making pots and putting them in the bag from which Zershii is taking potions, so I can't keep it going continually. I just have Red Shirt makes 125 pots and put them in the bag. Then I get on Zershii and start the poisoning/healing macro. It's not the most efficient way of doing things, but the gains are good so I'll be healing ghosts before long.

And Pirul, apart from being Mexican, you're pretty cool. Don't fret.
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Re: Amusing story (I think)

Post by benny- »

Atraxi wrote:
Zershii wrote:His name is Red Shirt
So, does this mean that he is the expendable member of the crew and he is gonna die first?
+1 for the trekkie reference :D
- Elisud

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Re: Amusing story (I think)

Post by Zershii »

Oh, I didn't get the Star Trek thing. Ha, yeah, the guys in the red uniforms were always the ones to die first weren't they?

I loved The Next Generation.
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