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Killing Players For Fame

Posted: Thu Aug 05, 2010 1:12 pm
by Blackbeard
Do you gain a lot of fame, for example, if you kill a Glorious Lord when you're at 0 fame level?

I'd expect that killing a GL would give you as many points as, say, a Dragon or whatever the equivalent is.

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 1:27 pm
by Argie
Blackbeard wrote:Do you gain a lot of fame, for example, if you kill a Glorious Lord when you're at 0 fame level?

I'd expect that killing a GL would give you as many points as, say, a Dragon or whatever the equivalent is.
You´re not going to gain any fame by killing blue characters, quite opposite. I think

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 1:31 pm
by Blackbeard
You lose karma by murdering players and innocent NPCs.

Fame is gained by killing things with more fame than you and is a separate tier and I'm wondering if fame from players is implemented here.

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 1:34 pm
by Argie
yes, sorry, you are right.

From stratics:
What actions will raise Fame?

• Killing PCs who have higher Fame than you.

But I don´t know if is era accurate, maybe It's always been that way

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 1:39 pm
by Blackbeard
My Playguide from 98 says it is. I haven't tested this yet.

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 4:36 pm
by nightshark
It is era accurate, you should gain fame from killing PCs with higher fame than you.

The way we lose karma for killing players is also inaccurate.

I have actually noticed some proof of this in one of Derrick's screenshots from the demo, where he was testing the ability to double murder count someone. Until I get the demo I can't prove it though, I searched heaps and there was no info on it.

Re: Killing Players For Fame

Posted: Thu Aug 05, 2010 5:12 pm
by Blackbeard
See below.

Re: Killing Players For Fame

Posted: Sun Aug 08, 2010 11:41 am
by Blackbeard
Your thread is correct shark. I'm eventually going to just post a thread of a few small inaccuracies with photographed pages and other stuff.

Derrick and I did a little testing to see how this was working and this is what was learned:

- You do gain fame from killing other players. Killing a "Lord" will yield something like 50 points.
- There is no message to indicate whether you've actually gained any fame when you kill another player.

Here's what my playguide states word for word about this.
Karma
Karma is gained or lost on a sliding scale. At the top of the scale it requires much more noble deeds to raise it further, while only murder is a horrid enough act to take you to the very rock bottom of the scale. Karma is most useful for helping you roleplay interactions with other characters.

These are some of the actions that will raise your Karma.

Killing evil NPCs

Killing monsters

Giving gold and items to good NPCs

Turning in the head of a bountied Murderer

Casting helpful spells on characters with positive Karma

These are some of the actions that will lower your Karma.

Being reported as a Murderer

Killing good NPCs

Killing dogs, cats, dolphins, horses, pack horses or pack llamas

Chopping up corpses (Yes, this does apply to chopping up Murderer corpses in order to retrieve a head for a bounty. You might be famous but your profession is generally frowned upon.)

Casting helpful spells on monsters or evil NPCs

Summoning Daemons

Stealing

Snooping

Using the Poisoning skill

Fame
Like Karma, Fame is acquired on a sliding scale. When you are already famous, you're expected to do more heroic (or villainous) deeds than normal folk.

These are some of the actions that will raise your Fame.

Killing PCs who have higher Fame than you

Killing NPCs who have higher Fame than you

Killing monsters that have higher Fame than you

Killing animals that have higher Fame than you

Completing NPC escort quests

Rescuing prisoners

Generously giving gold and items away to good NPCs

These are some actions that will lower your Fame.

Using the begging skill

Dying

Fame decays with time (fame is fickle).