How to get most out of UO and prolong your enjoyment
Posted: Wed Aug 04, 2010 8:23 am
Just a quick set of guidelines which should help with the described title.
1. Dont get involved with politics between guilds/etc and other players. This provides a level of interaction which doesnt translate well into the game and just makes people frustrated and confused. Keep your playing mindset simple and straightforward.
2. Spend more time chatting with others and hanging around town/banks and populated areas.
3. Dont buy a housing place (house/tower/castle) unless you really need it for guildmembers to work out of or for a vendor.
4. Avoid player donated/free housing because although it has good intentions it is a very bad idea because it pushes the newbies out of town and out of populated areas, which disconnects the community.
5. Dont accumulate too much money. Keep it under a certain level of need; ie. If your not in a guild, only have enough for trade/working/etc and a handful of purchases. If you are in a guild, accumulate in surplus what you think your guild might need or use in your time with them.
6. Give away things randomly if you find yourself in a surplus (not directly, but leave them lying around so everyone has a chance to get stuff). If you arn't well off in-game then giving will enhance your experience even more.
7. Do some menial tasks once in a while, like mining or chopping trees to provide a level of contrast between your areas of play.
8. Macro as little as you can. If you dont have time to enjoy the game as much as you'd like, macro when you get a chance but if you have plenty of time to play try to do things the hard way.
9. Go out for walks/light exercise between play times, like before and afterwords. If you do that, you are less disconnected from the game and thus have more of yourself to give the community/game when you play again.
10. If you want to help newbies, dont show them around places that are too far from the town they call "home". Let them "organically" grow out of their towns and localities, they will find such places eventually. Give them basic advice, but not too much advice as well; Let them explore the world themselves and dont ruin it by throwing them into the deep end and seeing all the spots too quickly.
11. Only have one account with one character, if you want to change skills, simply do so on the same character. Having a multitude of characters is not good for the general feel of the shard and its growth.
12. Avoid quick GM guides, getting skills is part of the game experience and it can greatly shorten the lifespan of your enthusiasm for the game if everything comes too easily. Plus it removes the uniqueness of everyone trying their own way and replaces it with a cookie-cutter template (everyone will basically be the same).
13. Use the non-razor client and no auto-map when your not macroing.
1. Dont get involved with politics between guilds/etc and other players. This provides a level of interaction which doesnt translate well into the game and just makes people frustrated and confused. Keep your playing mindset simple and straightforward.
2. Spend more time chatting with others and hanging around town/banks and populated areas.
3. Dont buy a housing place (house/tower/castle) unless you really need it for guildmembers to work out of or for a vendor.
4. Avoid player donated/free housing because although it has good intentions it is a very bad idea because it pushes the newbies out of town and out of populated areas, which disconnects the community.
5. Dont accumulate too much money. Keep it under a certain level of need; ie. If your not in a guild, only have enough for trade/working/etc and a handful of purchases. If you are in a guild, accumulate in surplus what you think your guild might need or use in your time with them.
6. Give away things randomly if you find yourself in a surplus (not directly, but leave them lying around so everyone has a chance to get stuff). If you arn't well off in-game then giving will enhance your experience even more.
7. Do some menial tasks once in a while, like mining or chopping trees to provide a level of contrast between your areas of play.
8. Macro as little as you can. If you dont have time to enjoy the game as much as you'd like, macro when you get a chance but if you have plenty of time to play try to do things the hard way.
9. Go out for walks/light exercise between play times, like before and afterwords. If you do that, you are less disconnected from the game and thus have more of yourself to give the community/game when you play again.
10. If you want to help newbies, dont show them around places that are too far from the town they call "home". Let them "organically" grow out of their towns and localities, they will find such places eventually. Give them basic advice, but not too much advice as well; Let them explore the world themselves and dont ruin it by throwing them into the deep end and seeing all the spots too quickly.
11. Only have one account with one character, if you want to change skills, simply do so on the same character. Having a multitude of characters is not good for the general feel of the shard and its growth.
12. Avoid quick GM guides, getting skills is part of the game experience and it can greatly shorten the lifespan of your enthusiasm for the game if everything comes too easily. Plus it removes the uniqueness of everyone trying their own way and replaces it with a cookie-cutter template (everyone will basically be the same).
13. Use the non-razor client and no auto-map when your not macroing.