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Forensics skill

Posted: Mon Sep 15, 2008 3:32 am
by Imp
It should tell, if a person is in thieves guild, but atm, at skill level near 40, it never does (target is a real thief).
How high it should be here to work this way?

Re: Forensics skill

Posted: Mon Sep 15, 2008 10:51 pm
by Derrick
Imp wrote:It should tell, if a person is in thieves guild, but atm, at skill level near 40, it never does (target is a real thief).
How high it should be here to work this way?
The minimum skill is 40 I believe.

Re: Forensics skill

Posted: Tue Sep 16, 2008 10:06 am
by Deja vu
Imp wrote:It should tell, if a person is in thieves guild, but atm, at skill level near 40, it never does (target is a real thief).
How high it should be here to work this way?
I did not really see it work much untill about 50-60 skill.

Re: Forensics skill

Posted: Wed Sep 17, 2008 10:29 pm
by LargePiece
A question here for aspiring thief hunters, is there any way you can tell whether thieves are perma greyed or not? Like, if you attack someone just because you've discovered they're in the thieves guild, isn't there a chance they might not have stolen anything since they last died and you get guard whacked?

Re: Forensics skill

Posted: Fri Sep 19, 2008 1:11 am
by Deja vu
LargePiece wrote:A question here for aspiring thief hunters, is there any way you can tell whether thieves are perma greyed or not? Like, if you attack someone just because you've discovered they're in the thieves guild, isn't there a chance they might not have stolen anything since they last died and you get guard whacked?
I think its more to let you atack them out side of the guards zones, sure you will go grey but you wont get a murder count.

Re: Forensics skill

Posted: Fri Sep 19, 2008 2:05 am
by Imp
Skill started working on people at about 50.
Still, many failures at 50 (you can not determine anything useful).

It also gains from non-thief characters, that was a confusion :)
Can gain it at a player's vendor.

Re: Forensics skill

Posted: Fri Sep 19, 2008 11:28 pm
by XaN
0.1% used to allow you to tell who thieves were. I think...

Re: Forensics skill

Posted: Sat Sep 20, 2008 12:04 am
by Imp
It wasnt exactly 0.1, it was a guaranteed gain, when you targeted a thief with 0.1 forensics - you would 100% gain off thief, and would have no gains off non-thief.

This is not working this way here.

Re: Forensics skill

Posted: Sat Sep 20, 2008 3:34 am
by XaN
I guess that would be tricky to implement... no biggie. Small stuff that requires more attention atm, but it's good to let em know for later :)