Resist bugs, are there plans for implementation?

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Post Reply
User avatar
son
UOSA Donor!!
UOSA Donor!!
Posts: 3329
Joined: Sun Nov 16, 2008 8:15 pm
Location: I put an r in it http://my.uosecondage.com/Status/Player/67484

Resist bugs, are there plans for implementation?

Post by son »

The BS and energy field bugs come to mind, will we have those here?
Image
rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS

User avatar
Lupos
Posts: 68
Joined: Tue Jun 22, 2010 8:05 am

Re: Resist bugs, are there plans for implementation?

Post by Lupos »

The one where you could cast energy field underneath ladder/stairs and get up to around 80 resist?

I recall this bug however I only recall using it on the small stone tower's stairs which I believe is well past the shard's cutoff.
Image

User avatar
son
UOSA Donor!!
UOSA Donor!!
Posts: 3329
Joined: Sun Nov 16, 2008 8:15 pm
Location: I put an r in it http://my.uosecondage.com/Status/Player/67484

Re: Resist bugs, are there plans for implementation?

Post by son »

I did the BS bug on an account which was banned b4 UOR came out
Image
rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS

Roser
UOSA Subscriber!
UOSA Subscriber!
Posts: 3367
Joined: Sat Jan 30, 2010 12:01 am
Location: In your tree house with binoculars
Contact:

Re: Resist bugs, are there plans for implementation?

Post by Roser »

Felix, the energy field bug was UO:R or whenever the new wave of housing came out.
Image

hectorc2w
UOSA Donor!!
UOSA Donor!!
Posts: 103
Joined: Sat Apr 17, 2010 2:50 pm

Re: Resist bugs, are there plans for implementation?

Post by hectorc2w »

the blade spirit bug under the tower wing was in our era i think

User avatar
son
UOSA Donor!!
UOSA Donor!!
Posts: 3329
Joined: Sun Nov 16, 2008 8:15 pm
Location: I put an r in it http://my.uosecondage.com/Status/Player/67484

Re: Resist bugs, are there plans for implementation?

Post by son »

I think there was another bug too

Also what about gaining resist from poison field?
Image
rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS

User avatar
nightshark
UOSA Subscriber!
UOSA Subscriber!
Posts: 4550
Joined: Mon Apr 20, 2009 10:47 pm

Re: Resist bugs, are there plans for implementation?

Post by nightshark »

son wrote:Also what about gaining resist from poison field?
pretty sure i tried this on osi and it didn't work. firewalls didn't take you to 55 either, they'd cap out around 50-52 or something. it's extremely fast and easy here to get to 55 with a firewall comparatively. my recollection of energy fields were up to 70 resist or so. have you tried gaining off them here?

the way resist gains here is nothing like it was on osi though, i posted a link to a pre T2A guide someone wrote that proved our resist gains are completely whacky
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE

BlackFoot
UOSA Donor!!
UOSA Donor!!
Posts: 7668
Joined: Fri May 16, 2008 9:33 am
Location: Canada

Re: Resist bugs, are there plans for implementation?

Post by BlackFoot »

a couple work already
Image
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]

Post Reply