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killing thieves?

Posted: Fri Sep 05, 2008 1:23 pm
by draggle
if you kill someone in the thieves guild, can they give you a murder count? i know they're blue and can guardwack if inside towns but i remember being able to kill them without receiving a murder count.

Re: killing thieves?

Posted: Fri Sep 05, 2008 1:37 pm
by Luminarie
If you are killing a player thief in the thieves guild, it would depend on if they were perma grey or not I would think.

Even though a thief appears as blue, he may be perma grey.
When a thief dies after being perma grey, they don't become perma again until they steal from an innocent.

Hope that helps answers your question

Re: killing thieves?

Posted: Fri Sep 05, 2008 1:41 pm
by johttenn
If they are in the thieves' guild they CANNOT give a murder count even if they are blue.

Re: killing thieves?

Posted: Fri Sep 05, 2008 1:46 pm
by Luminarie
Ah well then, i take back what i say without editing it so i get +1

Re: killing thieves?

Posted: Fri Sep 05, 2008 1:48 pm
by johttenn
Yes, you could do that and get a +1 :)

Re: killing thieves?

Posted: Sat Sep 06, 2008 8:38 pm
by draggle
lets all get +1. *high five to this thread* (thanks for answers =D)

Re: killing thieves?

Posted: Tue Sep 09, 2008 11:01 pm
by chumbucket
Let me attempt to keep everyone in the dark about how thievery and perma death work:

Thieves cannot give counts unless they are perma grey. In that case, they cannot give counts to who they appear grey to but can give counts to anyone who attacks them using any of the following items: katana, kryss, halberd, quarterstaff, sheperd's crook. Attacks on said thieves with any of the following spells will result in murder counts and automatic stat loss: Energy Bolt, Explosion, Flamestrike, Mana Vampire. You will also get murder counts from killing thief guild members if Trammel is ascendent or the thief's name starts with the letter 'c'.

Re: killing thieves?

Posted: Thu Sep 11, 2008 12:31 pm
by eyesdearth
Stratics suggests that using forensic evaluation on someone in the thieves guild makes them gray. Never used the skill myself so I couldn't say. Unintentional rhyme.

Re: killing thieves?

Posted: Thu Sep 11, 2008 1:36 pm
by johttenn
Not sure if it does here or not; however, back on OSI I had a Detective, and you could make a thief gray to you, though not appear gray, by trying a random steal from him. If you did not receive the message about needing to be in the thieves' guild to steal from players then the player wasn't an innocent and you could attack them even in town.

This doesn't work here, so my detective is no hold :(

Re: killing thieves?

Posted: Thu Sep 11, 2008 1:41 pm
by Kaivan
About using detect hidden on a thief to turn them grey: That only worked if the thief was already perma-grey in the first place. A thief would appear blue, regardless of Forensics skill, if they had not stolen.

Re: killing thieves?

Posted: Thu Sep 11, 2008 7:37 pm
by Derrick
johttenn wrote:Not sure if it does here or not; however, back on OSI I had a Detective, and you could make a thief gray to you, though not appear gray, by trying a random steal from him. If you did not receive the message about needing to be in the thieves' guild to steal from players then the player wasn't an innocent and you could attack them even in town.

This doesn't work here, so my detective is no hold :(
This was considered (questionable) a bug and was fixed mid era by OSI.

Re: killing thieves?

Posted: Fri Sep 12, 2008 7:31 am
by johttenn
Any chance on getting this era-accurate bug? A gm guard/detective would be sweet...

Re: killing thieves?

Posted: Fri Sep 12, 2008 11:34 am
by Kaivan
Again, just as a reminder, the bug allowed you to determine whether a thief was perma-grey or not. It did not allow you to force an innocent thief to become grey. Also, this was fixed in-era as well, so the call is Derrick's as to whether it should be allowed here or not.

Re: killing thieves?

Posted: Fri Sep 12, 2008 2:24 pm
by Derrick
Aye. This bug undermines the usefulness of the forensic eval skill. You won't be able to detect a member of the thieves guild by attempting to steal from him.

As far as the forensic eval skill revealing perma-grays, I'll have to look into this.

Re: killing thieves?

Posted: Sun Sep 14, 2008 3:37 pm
by XaN
As far as I remember it, you could have .0 skill in forensic eval and you could tell if they were a thief and/or perma grey