- New team balancing method when teams for CTF and DD are uneven will sort players by combat skills.
- Spell casting CTF Flag Guard monsters fixed. (weren't casting)
- Survival game will allow 10 seconds to winner for looting, and announces correct duration to winner. (Was 5 secs, but was saying 30)
- Frost Troll body corrected for ML clients.
- Some wrong hues in tracking menu fixed.
- Fix to cooking skill gain with Dough and Sweet Dough
- Range expansion for tracking.
Patch 56 - Aug 31, 2008 - Team Sorting
Patch 56 - Aug 31, 2008 - Team Sorting
- chumbucket
- UOSA Donor!!
- Posts: 4862
- Joined: Sun Jun 08, 2008 10:55 pm
- Location: IN UR BAG, STEALIN UR GLD
Re: Patch 56 - Aug 31, 2008 - Team Sorting
How much range expansion is there on tracking? It used to be about 3 screens at GM.
Re: Patch 56 - Aug 31, 2008 - Team Sorting
I think that's a good ballparkchumbucket wrote:How much range expansion is there on tracking? It used to be about 3 screens at GM.
- chumbucket
- UOSA Donor!!
- Posts: 4862
- Joined: Sun Jun 08, 2008 10:55 pm
- Location: IN UR BAG, STEALIN UR GLD
Re: Patch 56 - Aug 31, 2008 - Team Sorting
No, I mean it was that here before you made whatever changes you have made with this patch.Derrick wrote:I think that's a good ballparkchumbucket wrote:How much range expansion is there on tracking? It used to be about 3 screens at GM.
Re: Patch 56 - Aug 31, 2008 - Team Sorting
It's about 100 tiles at GMchumbucket wrote:No, I mean it was that here before you made whatever changes you have made with this patch.Derrick wrote:I think that's a good ballparkchumbucket wrote:How much range expansion is there on tracking? It used to be about 3 screens at GM.