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Question about AFK murders

Posted: Fri Aug 22, 2008 7:07 am
by Edie Brickell
SO I was macroing FS at theBrit Bank last night and woke up dead this morning. No big loss except there is no way for me to report the murderer. Any idea how someone can kill me without me being able to report them? DOes the murder count gump disappear if it isn't used in a certain time frame?

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 8:26 am
by Derrick
Edie Brickell wrote:SO I was macroing FS at theBrit Bank last night and woke up dead this morning. No big loss except there is no way for me to report the murderer. Any idea how someone can kill me without me being able to report them? DOes the murder count gump disappear if it isn't used in a certain time frame?
The murdercount gump should persist forever even after shard restart. This is the first report I've recived of the gump not being there on log in.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 8:31 am
by BlackFoot
maybe your macro closed the gump or answered it for you auto?

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 9:26 am
by johttenn
Same has happened to me, sometimes I get the gump and sometimes not when killed while afk macroing, though usually I do.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 9:32 am
by Stinkfink
This may be worth looking at. I have noticed of late that if I kill 10 people I will only end up with 6 or 7 counts. I thought that maybe people were not reporting me for whatever reason, but possibly this is why.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 10:17 am
by Ronk
I would say their macros are probably closing the gump.

Alternatively, maybe there is some pattern of attacking, dying, gating, etc...which allows you to get the 'attack flags' in a position where you don't get a count. Since hte person if AFK, they'd never realize that someone was doing it.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 4:34 pm
by Mr.T
Ronk wrote:I would say their macros are probably closing the gump.

Alternatively, maybe there is some pattern of attacking, dying, gating, etc...which allows you to get the 'attack flags' in a position where you don't get a count. Since hte person if AFK, they'd never realize that someone was doing it.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 7:17 pm
by brandonsantacruz
Mr.T wrote:
Ronk wrote:I would say their macros are probably closing the gump.

Alternatively, maybe there is some pattern of attacking, dying, gating, etc...which allows you to get the 'attack flags' in a position where you don't get a count. Since hte person if AFK, they'd never realize that someone was doing it.
+1 post count

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 10:16 pm
by Derrick
This may have also been a case of flamestriking yourself to death. There have been very isolated cases of Magic doing damage in town. I've never seen it happen however.

Re: Question about AFK murders

Posted: Fri Aug 22, 2008 10:51 pm
by platy
pretty sure i know ways to kill in town without getting counts :shock:
only got a count once.. so i guess its not foolproof :|

Re: Question about AFK murders

Posted: Sat Aug 23, 2008 12:45 am
by Rommel
you probably died cuz your a noob :(

Re: Question about AFK murders

Posted: Tue Aug 26, 2008 4:05 pm
by ecetres
Derrick wrote:This may have also been a case of flamestriking yourself to death. There have been very isolated cases of Magic doing damage in town. I've never seen it happen however.

I've almost done it to myself with eb once. 1 hp at a time

Re: Question about AFK murders

Posted: Tue Aug 26, 2008 4:20 pm
by alatar
platy wrote:pretty sure i know ways to kill in town without getting counts :shock:
only got a count once.. so i guess its not foolproof :|
There is a classical way of town-killing people without recieving murder counts.. But you have to be pretty die-hard about town killing to do such..

Honestly, all you have to do is have a tamer, with a dragon or wyrm (i prefer wyrms :wink: ) and release it next to the victim.. As long as you aren't directly next to an NPC, you can just sit and watch as your once loyal pet decimates the entire town.. After you're satisfied with the results, you can then simply attack the pet, lure it a screen or so away, paralyze it, and attempt to tame it. The 1st "you begin taming" you get, it's retamed, because you've owned it once already..

Anymore questions..?

Re: Question about AFK murders

Posted: Wed Aug 27, 2008 2:02 am
by Alex21
You can also make people turn grey to you buy attacking them dieing, then letting them auto defend and damage you then dieing again, then they are grey to you for 2 mins, so you just simply shrine res

Re: Question about AFK murders

Posted: Wed Aug 27, 2008 7:40 am
by Ptazaract
The whole autodefend thing doesn't strike me as era-accurate. I never played T2A so maybe they added it after I left. However, I used to use hiding ALL the time in PvP (before and after the LoS changes) and never had to worry about punching the guy attacking me if he stepped near me.

However, I guess if this autodefend is being used to gank people in town one must simply add a "war mode on" - "war mode off" line to all town macros. That should prevent autoattacking, right?

-Ptaz