Blacksmithy
Posted: Mon Mar 29, 2010 6:16 pm
I started a blacksmith so the guild could have one for repairs and access to armor/weapons. I read the guide on this site for blacksmithy and it looks like it's going to require a ton of ingots...posts state anywhere from 35k-55k base amount (not including smelting items) to reach GM. And I thought I was doing good when I had just under a 1000 ingots lol!
There doesn't seem to be a consensus on how best to raise blacksmithy...as far as I'm concerned it's not a race, but it would be nice to be able to craft exceptional chain.
He'll also do bow crafting (2 of my bows are archer types) and Tinkering.
I've been doing some mining to get started...but even with mining macros it's a time consuming process. My ingot returns on smelting ore is not too bad, but expecting it to be better as I get higher mining skill.
Not sure what level of blacksmithy is needed to repair exceptional armor...this seems as important if not more important than actually crafting weapons/armor.
Anyway...just letting you know and if anyone has insight or advise it would be appreciated.
There doesn't seem to be a consensus on how best to raise blacksmithy...as far as I'm concerned it's not a race, but it would be nice to be able to craft exceptional chain.
He'll also do bow crafting (2 of my bows are archer types) and Tinkering.
I've been doing some mining to get started...but even with mining macros it's a time consuming process. My ingot returns on smelting ore is not too bad, but expecting it to be better as I get higher mining skill.
Not sure what level of blacksmithy is needed to repair exceptional armor...this seems as important if not more important than actually crafting weapons/armor.
Anyway...just letting you know and if anyone has insight or advise it would be appreciated.