
New Client Issues with Armoire
New Client Issues with Armoire
This is the second PC I've installed the client from the home page on. When I open my armoire, all the items are stacked at the bottom and cannot be moved up at all.



The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw
Re: New Client Issues with Armoire
it always been this way if i recall correctly
Chesapeake Nov. 1998 — July 2000
Second Age Feb. 2009 —
Second Age Feb. 2009 —
Re: New Client Issues with Armoire
It worked normally when I was patched all the way up. I deleted and reinstalled and it looks/works like the screenshot.

The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw
-
- Posts: 30
- Joined: Fri Jul 10, 2009 11:35 pm
Re: New Client Issues with Armoire
I noticed the same thing when I patched back down.
Re: New Client Issues with Armoire
It's possible that it was changed in later clients I guess, but this is how I always remember it on OSI.
Re: New Client Issues with Armoire
The armoire does not use the default container area, but it certainly is a weird shape.
I'd like to look into fixing this if we can determine that it is indeed wrong.
I'd like to look into fixing this if we can determine that it is indeed wrong.

"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
Re: New Client Issues with Armoire
I remember it being this way as well, however that could be tainted by so many years of playing on emulator shards.
If it were working 'correctly' back in the day, that would have been the best container in the game to have.
If it were working 'correctly' back in the day, that would have been the best container in the game to have.
Re: New Client Issues with Armoire
If anyone does find further infomation on this or similar topics, please post in suggestions or bug reports, as topics in this forum get beyond me very quickly.
Thanks!
Thanks!

"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
Re: New Client Issues with Armoire
I've always remembered it this way; you couldn't go more than halfway up the armoire, but you could go a little off to both sides of the door. Gonna see if I can find a screen shot of an old house I had on Atl that had a bunch of armoires.

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
- nightshark
- UOSA Subscriber!
- Posts: 4550
- Joined: Mon Apr 20, 2009 10:47 pm
Re: New Client Issues with Armoire
You're my hero Derrick.. no patch too big or too small when Derrick is on the job!Derrick wrote:The armoire does not use the default container area, but it certainly is a weird shape.
I'd like to look into fixing this if we can determine that it is indeed wrong.
You could've single-handedly taken care of OSI in '99
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE