I performed 50 swings with each weapon on a character with 100 str, 0 wrestle, all hits connected. The attacking character was only GM in tactics and the respected weapon skill. The Max, Min, and AVG damage listings are average of the hitpoints that the defender had left immediately after the strike. The Real Damage Average (RDA) is the average damage per hit. The Consistency (Con) is the total from subtracting the Max Damage from the Min Damage. This is really to see how broad of a range the weapon had. (Yes I understand the range scale is actually on a curve, eg. 5d10, but this serves my purpose just fine.)
I was particularly interested in how much damage I could "Realistically" expect each weapon to provide, The Con totals have proven helpful in my decisions. I have the data from each and every strike if anyone needs it, it's just that it would not fit in this thread.
Weapons in blue do not have a weapon cycle-refresh and are more or less in here for fun/knowledge. I was planning on doing every weapon in this manner, but I feel that I have gathered the data that I personally wanted.
I know some people are going to wonder where the Katana, Kryss, and Qstaff are. I was looking at primary weapons to use, and it's quite clear which secondary weapon you are going to use anyway, unless you have some bizzarre template with multiple weapons skills. (in which case kudos).
by Average Damage (high-low) wrote: H.Xbow - Max- 62 Min- 76 AVG- 67.8 RDA- 32.2 Con- 14
RegBow - Max- 72 Min- 83 AVG- 69.1 RDA- 30.9 Con- 11
Brdache - Max- 63 Min- 97 AVG- 78.1 RDA- 21.9 Con- 34
Halberd - Max- 71 Min- 91 AVG- 79.7 RDA- 20.3 Con- 20
S.spear - Max- 75 Min- 87 AVG- 79.9 RDA- 20.1 Con- 12
WarFork - Max- 70 Min- 94 AVG- 80.2 RDA- 19.8 Con- 24
W.Mace - Max- 77 Min- 83 AVG- 80.2 RDA- 19.8 Con- 6
W.Hamer - Max- 76 Min- 88 AVG- 80.7 RDA- 19.3 Con- 12
l.spear - Max- 72 Min- 91 AVG- 80.9 RDA- 19.1 Con- 19
V.Sword - Max- 72 Min- 90 AVG- 81.3 RDA- 18.7 Con- 18
EGStaff - Max- 78 Min- 86 AVG- 81.3 RDA- 18.7 Con- 8
G.Staff - Max- 82 Min- 89 AVG- 84.8 RDA- 15.2 Con- 7
P.Fork - Max- 85 Min- 94 AVG- 89.6 RDA- 10.4 Con- 9
SwordsDamage Consistency (high-low) wrote: Brdache - Max- 63 Min- 97 AVG- 78.1 RDA- 21.9 Con- 34
WarFork - Max- 70 Min- 94 AVG- 80.2 RDA- 19.8 Con- 24
Halberd - Max- 71 Min- 91 AVG- 79.7 RDA- 20.3 Con- 20
l.spear - Max- 72 Min- 91 AVG- 80.9 RDA- 19.1 Con- 19
V.Sword - Max- 72 Min- 90 AVG- 81.3 RDA- 18.7 Con- 18
H.Xbow - Max- 62 Min- 76 AVG- 67.8 RDA- 32.2 Con- 14
S.spear - Max- 75 Min- 87 AVG- 79.9 RDA- 20.1 Con- 12
W.Hamer - Max- 76 Min- 88 AVG- 80.7 RDA- 19.3 Con- 12
RegBow - Max- 72 Min- 83 AVG- 69.1 RDA- 30.9 Con- 11
P.Fork - Max- 85 Min- 94 AVG- 89.6 RDA- 10.4 Con- 9
EGStaff - Max- 78 Min- 86 AVG- 81.3 RDA- 18.7 Con- 8
G.Staff - Max- 82 Min- 89 AVG- 84.8 RDA- 15.2 Con- 7
W.Mace - Max- 77 Min- 83 AVG- 80.2 RDA- 19.8 Con- 6
From this information I have decided that the bardache is superior to the halberd in it's average damage, however it is not reliable damage.
Macing
This was surprising to me, the War Mace (1 handed) had a better average damage, as well as a narrower range. Plus you can freaking drink pots with it, how awesome is that.
Fencing
The Long spear sucks. The short spear is pretty good actually, and marginally consistent. The war fork put out a higher max damage, but also a lower minimum so it is sort of the "Short Spear's Bardache"
Of the few weapons that I selected for each weapon-type, I will be doing a further examination of speed at 25 stam, as well as the duration it takes to "cycle" each weapon.
Disclaimer: I have told you how I calculated this data, there are more effective/accurate ways to go about this, so be advised that this is just from my experience.