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stealth timer ?

Posted: Tue Nov 17, 2009 7:02 pm
by Flower
Is there a timer that can be displayed for the 10 seconds that you have to wait ,or how do most people set up there key or macro /key to use use stealth?
thanks

Re: stealth timer ?

Posted: Tue Nov 17, 2009 10:02 pm
by archaicsubrosa77
I count one one thousand, two one thousand...
usually dead on.

Re: stealth timer ?

Posted: Tue Nov 17, 2009 11:15 pm
by Zane
It doesn't really matter... If you hit stealth before the skill timer has ticks off it doesn't reveal you.

I pretty much just guess... Why does everyone have to be so precise with everything? lol

Re: stealth timer ?

Posted: Wed Nov 18, 2009 6:27 am
by Populus
Zane wrote:It doesn't really matter... If you hit stealth before the skill timer has ticks off it doesn't reveal you.

I pretty much just guess... Why does everyone have to be so precise with everything? lol
This is how I do too, but it would like to have it precise. ^^

Re: stealth timer ?

Posted: Wed Nov 18, 2009 11:03 am
by Zane
Well then, aside from counting, make a macro and hotkey it.


I will say this, the more people implement razor in their regular play the less this is like UO. I get hot keys because you still have to press them (and the UO client had plenty of hot key options), but automating everything you do... what's the point of playing lol.


I'm not judging anyone with this, I'm just saying I don't understand it.

Re: stealth timer ?

Posted: Wed Nov 18, 2009 12:37 pm
by zzyzx
Zane wrote:Well then, aside from counting, make a macro and hotkey it.


I will say this, the more people implement razor in their regular play the less this is like UO. I get hot keys because you still have to press them (and the UO client had plenty of hot key options), but automating everything you do... what's the point of playing lol.


I'm not judging anyone with this, I'm just saying I don't understand it.
Something like a simple hide/sneak macro can be done using UO's built-in macro system.

Re: stealth timer ?

Posted: Wed Nov 18, 2009 4:47 pm
by Zane
zzyzx wrote:
Zane wrote:Well then, aside from counting, make a macro and hotkey it.


I will say this, the more people implement razor in their regular play the less this is like UO. I get hot keys because you still have to press them (and the UO client had plenty of hot key options), but automating everything you do... what's the point of playing lol.


I'm not judging anyone with this, I'm just saying I don't understand it.
Something like a simple hide/sneak macro can be done using UO's built-in macro system.
With the pause needed? Or do you mean hotkeys?