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Anatomy damage Q

Posted: Sat Nov 14, 2009 5:21 pm
by Artulk
First off,

Thanks for your time and responses.

Secondly, I need to clarify how anatomy works. It's been ten years since last I played UO. I am not accurately recalling how everything works plus some things are different altogether anyway. How I understand it now, Anatomy is a straight damage ratio based on your skill lvl. At 100 its a 20% bonus to damage, at 50 its only a 10% bonus. Essentially 1% for every 5 pts of anatomy.
I am wondering if thats correct or if there is a 10% bonus to damage at gm lvl. So at 99.9 anotomy your damage modifier is 9.9% and jumps to 20% at 100.0.

Thanks again,
Kharak

Re: Anatomy damage Q

Posted: Sat Nov 14, 2009 5:42 pm
by Mikel123
No GM bonus; straight 5% Anat = 1% damage increase.

Re: Anatomy damage Q

Posted: Sat Nov 14, 2009 6:11 pm
by Artulk
ah good, That's what I was hoping

much appreciated

Kharak

Re: Anatomy damage Q

Posted: Sat Nov 14, 2009 7:24 pm
by JoshuaLee
It's also important to GM if you have healing if your a warrior. I didn't know if you already knew that or were trying to tweak a template with less anatomy, just saying if you have healing it's best to just gm anatomy.