Test shard
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Test shard
I'll probably be flamed for this, but whatever.
At any given time there are usually 5 people on test shard, sometimes upwards of 10 or 15. These people are all dueling or doing 2v2 etc. for free, in a no loss environment (trammel?).
The only reason they aren't doing this on the real shard (accurate) is because test shard is an option. None of these people are testing anything ever, if you sit in IRC people are always calling for duels on test rather than on the real shard. This takes away from the real game in many aspects, IMO.
Thoughts?
At any given time there are usually 5 people on test shard, sometimes upwards of 10 or 15. These people are all dueling or doing 2v2 etc. for free, in a no loss environment (trammel?).
The only reason they aren't doing this on the real shard (accurate) is because test shard is an option. None of these people are testing anything ever, if you sit in IRC people are always calling for duels on test rather than on the real shard. This takes away from the real game in many aspects, IMO.
Thoughts?

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
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[10:44] <ian> a good cat is a dead cat
Re: Test shard
Only have the test shard online when there is a new patch to test?
Re: Test shard
Well that would be the obvious solution and that is how it used to be.Rhaps wrote:Only have the test shard online when there is a new patch to test?

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat
Re: Test shard
Why did it get changed? Seems like the logical setup. After all someone has to pay to keep that shard hosted and online.Hemperor wrote:Well that would be the obvious solution and that is how it used to be.Rhaps wrote:Only have the test shard online when there is a new patch to test?
Re: Test shard
I've used the test shard plenty for non-PvP purposes. Mostly for testing house placement, which I think is pretty important. It allowed me to check some spots where a castle would fit, where on our "production" shard there were towers, 2-story houses, and/or 7x7's. Which allowed me to place a castle that wasn't there before. We currently have about 43 castles on our shard, versus the 60+ that would supposedly fit. I think more castles is a good thing, and more importantly, letting people test house placement is a good thing. It encourages deals, player interaction, etc.
I've actually never used the test center for PvP. But if that's the issue, couldn't you just eliminate the PvP arena and those reagent stones and such?
I've actually never used the test center for PvP. But if that's the issue, couldn't you just eliminate the PvP arena and those reagent stones and such?
Re: Test shard
make it so you cant go into war mode unless there are changes to be tested?

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Re: Test shard
12 users on test!
I won't deny it's a lot of fun, but this should be happening on live shard
I won't deny it's a lot of fun, but this should be happening on live shard

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat
Re: Test shard
I agreeHemperor wrote:12 users on test!
I won't deny it's a lot of fun, but this should be happening on live shard

- archaicsubrosa77
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Re: Test shard
I am always testing things on the test shard whenever I log in.
I know alot of you veterns who are also complaining about it also have frequented the test server quite often.
My question is motive.
I know alot of you veterns who are also complaining about it also have frequented the test server quite often.
My question is motive.
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.
Re: Test shard
What are you possibly testing? The purpose of test shard isn't for you to test what template works best for you, but for Derrick to be able to test major (usually) patches before they go in.archaicsubrosa77 wrote:I am always testing things on the test shard whenever I log in.
I know alot of you veterns who are also complaining about it also have frequented the test server quite often.
My question is motive.

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat
- archaicsubrosa77
- UOSA Donor!!
- Posts: 3477
- Joined: Fri Jul 03, 2009 5:31 pm
- Location: Taylor Michigan
Re: Test shard
Are you putting words in his mouth now? Had Derrick only intended test to always be to test out patches...if so why is it public?
I tested some things like if stealth could still be utilized if you dropped hiding using the invisible spell alone to initiate the skill...which was rumored to work but was proven false. I wanted to see if bard skills that did not use a musicianship check could still function if you had no musicianship etc. Also negative.
I tested the effects of dex on insta hit. I tested different degrees of meditation and armor types.
I have done alot on test besides practice pvp.
I tested some things like if stealth could still be utilized if you dropped hiding using the invisible spell alone to initiate the skill...which was rumored to work but was proven false. I wanted to see if bard skills that did not use a musicianship check could still function if you had no musicianship etc. Also negative.
I tested the effects of dex on insta hit. I tested different degrees of meditation and armor types.
I have done alot on test besides practice pvp.
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.
Re: Test shard
on OSI if you wanted to "test" something you actually had to build the char and see if it passed or failed. you should have to do it here too.archaicsubrosa77 wrote:I tested some things
Re: Test shard
Test center was never intended for the use of trial house placement. This is not the original origin of test center. Test center was used and usually only put up sparingly on OSI to test new major mechanic changes. If you guys want to "test" duel/houseplace/craft etc then wake up at 6am and do during no-save server downtime just like it was on OSI.Mikel123 wrote:I've used the test shard plenty for non-PvP purposes. Mostly for testing house placement, which I think is pretty important. It allowed me to check some spots where a castle would fit, where on our "production" shard there were towers, 2-story houses, and/or 7x7's. Which allowed me to place a castle that wasn't there before. We currently have about 43 castles on our shard, versus the 60+ that would supposedly fit. I think more castles is a good thing, and more importantly, letting people test house placement is a good thing. It encourages deals, player interaction, etc.
I've actually never used the test center for PvP. But if that's the issue, couldn't you just eliminate the PvP arena and those reagent stones and such?

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Re: Test shard
QFTMirage wrote:Test center was never intended for the use of trial house placement. This is not the original origin of test center. Test center was used and usually only put up sparingly on OSI to test new major mechanic changes. If you guys want to "test" duel/houseplace/craft etc then wake up at 6am and do during no-save server downtime just like it was on OSI.
Also, I thought Derrick was looking to implement improperly placed housing? He should test THAT out!
http://my.uosecondage.com/Status/Guild/21[/color][/center]
Re: Test shard
I think it's undeniable that test center provides players an opportunity to acquire knowledge that would otherwise be unavailable to them without some cost (gold, time, having a good social network). So I myself would prefer it to be up only as necessary.